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| {{Template:PageHeader | | {{Template:PageHeader |
| | PageImage = WarriorIcon.webp | | | PageImage = class-warrior.webp |
| | PageHeader = Warrior | | | PageHeader = Warrior |
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| As a Base Class, the Warrior sets the foundation for a direct and forceful playstyle. With a focus on raw offense and sustained melee presence, Warriors often serve as the vanguard of a group, cutting a path through enemies with sheer might. | | As a Base Class, the Warrior sets the foundation for a direct and forceful playstyle. With a focus on raw offense and sustained melee presence, Warriors often serve as the vanguard of a group, cutting a path through enemies with sheer might. |
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| == General Skills == | | == Active == |
| {{GeneralSkillInfoBox}} | | {{Skill}} |
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| == Warrior Skills == | | == Passive == |
| These skills are unique to the Warrior class.
| | {{Passive}} |
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| === Active ===
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| <span id="Axe-Quicken"></span> [[File:Skill-axe-quicken.webp|75px|link=]] '''Axe Quicken''' — Increases offensive power when wielding a sword or axe.
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| * '''Max Level:''' 5
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| * '''Requires:''' Axe, Sword
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Axe Quicken
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| ** '''Attack Speed:''' +6% per level
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| ** '''Crit:''' +4 per level
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| ** '''Duration:''' 60 seconds per level
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| <span id="Bash"></span> [[File:Skill-bash.webp|75px|link=]] '''Bash''' — Delivers a crushing blow with a chance to stun the target.
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| * '''Max Level:''' 10
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| * '''Damage:''' 100% + 25% ATK per level
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| * +2% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * '''Combo Ready:''' 4 seconds
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| * '''Cost:''' 3 + 1 mana per level
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| * '''Debuff Applied:''' Stun
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| ** '''Effect:''' Cannot Attack or Move, Flee Disabled
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| ** '''Duration:''' 3 seconds
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| ** '''Chance:''' 2.5% per level
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| <span id="Stomp"></span> [[File:Skill-stomp.webp|75px|link=]] '''Stomp''' — Slams the ground, stunning enemies in a wide area.
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| * '''Max Level:''' 5
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| * '''Damage:''' 100% ATK per level
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| * +3% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * '''Area:''' Medium
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| * '''Combo Ready:''' 4 seconds
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| * '''Cooldown:''' 4 seconds
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| * '''Cost:''' 10 + 5 mana per level
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| * '''Debuff Applied:''' Stun
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| ** '''Effect:''' Cannot Attack or Move, Flee Disabled
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| ** '''Duration:''' 3 seconds
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| ** '''Chance:''' 15% per level
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| <span id="Twin-Cleave"></span> [[File:Skill-twin-cleave.webp|75px|link=]] '''Twin Cleave''' — Swing your weapon twice in wide arcs, cutting down enemies in front.
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| * '''Max Level:''' 10
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| * '''Requires:''' Axe, Sword
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| * '''Damage:''' 50% ATK per level
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| * +3% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * '''Hits:''' 2
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| * '''Area:''' Medium
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| * '''Cooldown:''' 4 seconds
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| * '''Cost:''' 5 + 2 mana per level
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| * '''Combo Finisher:''' +50% damage
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| <span id="Vortex-Slash"></span> [[File:Skill-vortex-slash.webp|75px|link=]] '''Vortex Slash''' — Unleashes a powerful spinning slash that damages enemies in a wide area and pulls them toward the caster.
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| * '''Max Level:''' 5
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| * '''Requires:''' Axe, Sword
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| * '''Damage:''' 100% ATK per level
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| * +3% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * '''Area:''' Large
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| * '''Cooldown:''' 4 seconds
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| * '''Cost:''' 10 + 5 mana per level
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| * '''Combo Finisher:''' +50% damage
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| * '''Effect:''' Pull
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| <span id="Whirlwind"></span> [[File:Skill-whirlwind.webp|75px|link=]] '''Whirlwind''' — Spin in place, slashing all enemies around you over time.
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| * '''Max Level:''' 10
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| * '''Requires:''' Axe, Sword
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| * '''Damage:''' 50% ATK per level
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| * +3% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * '''Hits:''' 2
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| * '''Area:''' Medium
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| * '''Duration:''' 3 seconds
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| * '''Cooldown:''' 6 seconds
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| * '''Cost:''' 10 + 5 mana per level
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| * '''Combo Finisher:''' +50% damage
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| * '''Restriction:''' Cannot Attack, Cannot Cast Skills
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| === Passive ===
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| <span id="Axe-Mastery"></span> [[File:Skill-axe-mastery.webp|75px|link=]] '''Axe Mastery''' — Enhances attack power of axes and swords, improving critical rate.
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| * '''Max Level:''' 10
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| * '''Axe ATK:''' +2 per level
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| * '''Sword ATK:''' +2 per level
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| * '''Crit:''' +1 per level
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| <span id="Dual-Wield-Mastery"></span> [[File:Skill-dual-wield-mastery.webp|75px|link=]] '''Dual Wield Mastery''' — Unlocks the ability to wield a weapon in each hand.
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| * '''Max Level:''' 5
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| * '''Dual Wield ATK/MATK:''' 50% + 10% per level
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| <span id="Twohand-Parry"></span> [[File:Skill-twohand-parry.webp|75px|link=]] '''Twohand Parry''' — Allows two-handed weapons to block attacks.
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| * '''Max Level:''' 5
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| * '''Requires:''' Two-Handed
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| * '''Block:''' +4% per level
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| == Attributes == | | == Attributes == |
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| {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" | | {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" |
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| ! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" | '''Primary Attributes''' | | ! colspan="2" | '''Primary Attributes''' |
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| | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | The defining stat of Warriors.<br />Boosts melee ATK directly and scales with nearly all Warrior damage skills, making it the top priority for maximizing burst and sustained damage. | | | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | The defining stat of Warriors.<br />Boosts melee ATK directly and scales with nearly all Warrior damage skills, making it the top priority for maximizing burst and sustained damage. |
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| | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Ensures reliable hits and defensive options.<br />Improves HIT for accuracy and contributes to block rate, making it valuable for maintaining consistency and utility in both offense and defense. | | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Ensures reliable hits and defensive options.<br />Improves HIT for accuracy and contributes to block rate, making it valuable for maintaining consistency and utility in both offense and defense. |
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| ! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" | '''Secondary Attributes''' | | ! colspan="2" | '''Secondary Attributes''' |
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| | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Provides ASPD and FLEE, offering smoother attack chains.<br />However, Warrior skills are cooldown-based and do not strongly benefit from faster auto-attacks, leaving AGI as a situational pick. | | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Provides ASPD and FLEE, offering smoother attack chains.<br />However, Warrior skills are cooldown-based and do not strongly benefit from faster auto-attacks, leaving AGI as a situational pick. |