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Knight: Difference between revisions

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{{Template:PageHeader
{{Template:PageHeader
| PageImage = KnightIcon.webp
| PageImage = class-knight.webp
| PageHeader = Knight
| PageHeader = Knight
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As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector.   
As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector.   
== General Skills ==
{{GeneralSkillInfoBox}}


== Knight Skills ==
== Knight Skills ==
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=== Active ===
=== Active ===
<span id="Spear-Quicken"></span> [[File:Skill-spear-quicken.webp|75px|link=]] '''Spear Quicken''' — Increases offensive power when wielding a sword or spear.
{{Skill}}
* '''Max Level:''' 5
* '''Requires:''' Spear, Sword
* '''Cost:''' 20 mana
* '''Buff Applied:''' Spear Quicken
** '''Attack Speed:''' +5% per level
** '''Hit:''' +8 per level
** +2% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]]
** '''Duration:''' 60 seconds per level 
 
<span id="Impale"></span> [[File:Skill-impale.webp|75px|link=]] '''Impale''' — Deliver a precise, piercing blow. Deals bonus damage when used at the end of a combo.
* '''Max Level:''' 5
* '''Requires:''' Spear, Sword
* '''Damage:''' 100% + 40% ATK per level
* +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
* '''Hits:''' 2
* '''Area:''' Small
* '''Combo Finisher:''' +50% damage
* '''Cooldown:''' 3 seconds
* '''Cost:''' 7 + 3 mana per level 
 
<span id="Piercing-Flurry"></span> [[File:Skill-piercing-flurry.webp|75px|link=]] '''Piercing Flurry''' — Lunge forward with rapid jabs, striking multiple enemies in a line.
* '''Max Level:''' 5
* '''Requires:''' Spear, Sword
* '''Damage:''' 100% + 40% ATK per level
* +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* '''Hits:''' 3
* '''Area:''' Small
* '''Combo Ready:''' 4 seconds
* '''Cooldown:''' 3 seconds
* '''Cost:''' 7 + 3 mana per level 
 
<span id="Endure"></span> [[File:Skill-endure.webp|75px|link=]] '''Endure''' — Prevents flinching from damage.
* '''Max Level:''' 5
* '''Cost:''' 10 mana
* '''Buff Applied:''' Endure
** '''Effect:''' Immune to flinching
** '''MDEF:''' +5 per level
** '''Duration:''' 5 + 5 seconds per level 
 
<span id="Taunt"></span> [[File:Skill-taunt.webp|75px|link=]] '''Taunt''' — Forces affected targets to focus all basic attacks on you.
* '''Max Level:''' 5
* '''Cooldown:''' 1 second
* '''Cost:''' 10 mana
* '''Debuff Applied:''' Taunt
** '''Attack:''' +5% +2% per level
** '''Damage From Melee:''' +5% +2% per level
** '''Duration:''' 5 + 2 seconds per level 
 
<span id="Reflect-Shield"></span> [[File:Skill-reflect-shield.webp|75px|link=]] '''Reflect Shield''' — Reflects damage when shield is equipped.
* '''Max Level:''' 5
* '''Requires:''' Shield
* '''Cost:''' 20 mana
* '''Buff Applied:''' Reflect Shield
** '''Reflect Damage:''' +10% per level
** '''Duration:''' 60 seconds per level 
 
<span id="Counter-Stance"></span> [[File:Skill-counter-stance.webp|75px|link=]] '''Counter Stance''' — Take a defensive stance and retaliate with a counter slash when struck.
* '''Max Level:''' 5
* '''Cooldown:''' 3 seconds
* '''Cost:''' 10 mana
* '''Buff Applied:''' Counter
** '''Block:''' +100%
** '''Crit:''' +100
** '''Negative Effect on Player:''' Cannot Attack or Move, Flee Disabled
** '''Duration:''' 2 seconds
* '''Special Attack:''' Counter Slash
* '''Combo Finisher:''' +50% damage
* '''Damage Reflected:''' 50% + 10% per level
* +1% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* '''Debuff Applied:''' Stun
** '''Effect:''' Cannot Attack or Move, Flee Disabled
** '''Duration:''' 1.5 seconds 
 
<span id="Fortify"></span> [[File:Skill-fortify.webp|75px|link=]] '''Fortify''' — Massively increases defensive capabilities.
* '''Max Level:''' 5
* '''Cost:''' 20 mana
* '''Buff Applied:''' Fortify
** '''HP:''' +4% per level
** '''Healing Received:''' +4% per level
** +2 [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] per level
** '''Duration:''' 60 seconds per level 
 
<span id="Weapon-Throw"></span> [[File:Skill-weapon-throw.webp|75px|link=]] '''Weapon Throw''' — Hurl your weapon forward in a spinning path, damaging enemies as it returns.
* '''Max Level:''' 5
* '''Damage:''' 100% + 30% ATK per level
* +1% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
* '''Effect:''' Knockback
* '''Area:''' Medium
* '''Combo Finisher:''' +50% damage
* '''Cooldown:''' 3 seconds
* '''Cost:''' 7 + 3 mana per level
* '''Debuff Applied:''' Slow
** '''Effect:''' Move Spd −50%, Cast Spd −25%, Atk Spd −25%
** '''Duration:''' 3 seconds 
 
<span id="Air-Cutter"></span> [[File:Skill-air-cutter.webp|75px|link=]] '''Air Cutter''' — Sweep your weapon in a swift arc, staggering enemies around you.
* '''Max Level:''' 5
* '''Requires:''' Spear, Sword
* '''Damage:''' 100% + 40% ATK per level
* +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* '''Area:''' Medium
* '''Combo Finisher:''' +50% damage
* '''Cooldown:''' 3 seconds
* '''Cost:''' 7 + 3 mana per level
* '''Debuff Applied:''' Stagger
** '''Effect:''' Block −100%, Damage From Melee +5% +2% per level
** '''Duration:''' 3 seconds 


=== Passive ===
=== Passive ===
<span id="Spear-Mastery"></span> [[File:Skill-spear-mastery.webp|75px|link=]] '''Spear Mastery''' — Enhances attack power of spears and swords. Increases maximum health.
{{Passive}}
* '''Max Level:''' 10
* '''Spear ATK:''' +2 per level
* '''Sword ATK:''' +2 per level
* '''HP:''' +35 per level 
 
<span id="Shield-Mastery"></span> [[File:Skill-shield-mastery.webp|75px|link=]] '''Shield Mastery''' — Improves block rate and defenses when equipping a shield.
* '''Max Level:''' 5
* '''Block:''' +2% per level
* '''DEF:''' +2 per level
* '''MDEF:''' +2 per level


== Attributes ==
== Attributes ==
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{| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;"
{| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;"
|-
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" | '''Primary Attributes'''
! colspan="2" | '''Primary Attributes'''
|-
|-
| style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | The main source of a Knight’s physical power.<br />Directly increases ATK and scales with nearly all offensive skills, making it the cornerstone of Knight damage.
| style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | The main source of a Knight’s physical power.<br />Directly increases ATK and scales with nearly all offensive skills, making it the cornerstone of Knight damage.
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<!--
== Job Advancement ==
== Job Advancement ==


{{JobAdvancementBox
{{JobAdvancementBox
| FirstClass = Paladin
| FirstClass = Paladin
| SecondClass = Draconmancer
| SecondClass = ???
| ThirdClass = ???
| ThirdClass = ???
}}
}}
-->
 


== Additional Guides ==
== Additional Guides ==