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| {{Template:PageHeader | | {{Template:PageHeader |
| | PageImage = KnightIcon.webp | | | PageImage = class-knight.webp |
| | PageHeader = Knight | | | PageHeader = Knight |
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| As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector. | | As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector. |
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| == General Skills ==
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| {{GeneralSkillInfoBox}}
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| == Knight Skills == | | == Knight Skills == |
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| === Active === | | === Active === |
| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
| | {{Skill}} |
| <div>[[File:Skill-air-cutter.webp|75px|link=]]</div>
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| <div><b>Air Cutter</b> — "Sweep your weapon in a swift arc, staggering enemies around you."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword, Scythe
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Area:''' Medium
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Combo Effect:''' Finisher
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| ** '''Effect:''' +50% damage (only while Combo Ready is active)
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| * '''Debuff Applied:''' Stagger
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| ** '''Effect:''' Block Disabled; '''Damage From Melee:''' +5% + 2% per level
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| ** '''Duration:''' 3 seconds
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-counter-stance.webp|75px|link=]]</div>
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| <div><b>Counter Stance</b> — "Take a defensive stance and retaliate with a counter slash when struck."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 10 mana
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| * '''Buff Applied:''' Counter
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| ** '''Block:''' +100%; '''Crit:''' +100
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| ** '''Negative Effect on Player:''' Cannot Attack or Move; Flee Disabled
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| ** '''Duration:''' 2 seconds
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| * '''Special Attack:''' Counter Slash
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| * '''Combo Effect:''' Finisher
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| ** '''Effect:''' +50% damage (only while Combo Ready is active)
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| * '''Damage Reflected:''' 50% + 10% per level
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| * +1% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * '''Area:''' Medium
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| * '''Debuff Applied:''' Stun
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| ** '''Effect:''' Cannot Attack or Move; Flee Disabled; Block Disabled
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| ** '''Duration:''' 1.5 seconds
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-endure.webp|75px|link=]]</div>
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| <div><b>Endure</b> — "Prevents flinching from damage."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cost:''' 10 mana
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| * '''Buff Applied:''' Endure
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| ** '''Effect:''' Immune to Flinching from damage
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| ** '''DEF:''' +5 per level; '''MDEF:''' +5 per level
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| ** '''Duration:''' 60 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-fortify.webp|75px|link=]]</div>
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| <div><b>Fortify</b> — "Massively increases defensive capabilities."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Fortify
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| ** '''HP:''' +4% per level; '''Healing Received:''' +4% per level
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| ** +2 [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] per level
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| ** '''Duration:''' 60 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-impale.webp|75px|link=]]</div>
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| <div><b>Impale</b> — "Deliver a precise, piercing blow. Deals bonus damage when used at the end of a combo."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword, Scythe
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Hits:''' 2
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| * '''Area:''' Small
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Combo Effect:''' Finisher
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| ** '''Effect:''' +50% damage (only while Combo Ready is active)
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-piercing-flurry.webp|75px|link=]]</div>
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| <div><b>Piercing Flurry</b> — "Lunge forward with rapid jabs, striking multiple enemies in a line."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword, Scythe
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Hits:''' 3
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| * '''Area:''' Small
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Buff Applied:''' Combo Ready
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| ** '''Effect:''' Enables next Combo Finisher
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| ** '''Duration:''' 4 seconds
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-reflect-shield.webp|75px|link=]]</div>
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| <div><b>Reflect Shield</b></div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Shield
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Reflect Shield
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| ** '''Reflect Damage:''' +10% per level
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| ** '''Duration:''' 60 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-spear-quicken.webp|75px|link=]]</div>
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| <div><b>Spear Quicken</b> — "Increases offensive power when wielding a sword or spear."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword, Scythe
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Spear Quicken
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| ** '''Atk Spd:''' +5% per level
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| ** '''Hit:''' +8 per level
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| ** '''Skills gain [[Attributes#Agility_(AGI)|AGI]] scaling:''' +2%
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| ** '''Duration:''' 60 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-taunt.webp|75px|link=]]</div>
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| <div><b>Taunt</b> — "Forces affected targets to focus all basic attacks on you."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Area:''' Large
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| * '''Cooldown:''' 1 second
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| * '''Cost:''' 10 mana
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| * '''Debuff Applied:''' Taunt
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| ** '''Damage From Melee:''' +5% + 2% per level
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| ** '''Duration:''' 5 + 2 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-weapon-throw.webp|75px|link=]]</div>
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| <div><b>Weapon Throw</b> — "Hurl your weapon forward in a spinning path, damaging enemies as it returns."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword, Scythe
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| * '''Damage:''' 100% + 30% ATK per level
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| * +1% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Effect:''' Knockback
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| * '''Area:''' Medium
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Combo Effect:''' Finisher
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| ** '''Effect:''' +50% damage (only while Combo Ready is active)
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| * '''Debuff Applied:''' Slow
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| ** '''Effect:''' Movement Speed −50%; Cast Speed −25%; Attack Speed −25%
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| ** '''Duration:''' 3 seconds
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| === Passive === | | === Passive === |
| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
| | {{Passive}} |
| <div>[[File:Skill-increased-regeneration.webp|75px|link=]]</div>
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| <div><b>Increased Regeneration</b> — "Improves natural health recovery over time."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''HP Regen:''' +5 per level
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| * '''Max HP recovered per second:''' +0.2% per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-shield-mastery.webp|75px|link=]]</div>
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| <div><b>Shield Mastery</b> — "Improves block rate and defences when equipping a shield."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Block:''' +2% per level
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| * '''DEF:''' +2% per level
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| * '''MDEF:''' +2% per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-spear-mastery.webp|75px|link=]]</div>
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| <div><b>Spear Mastery</b> — "Enhances attack power of spears and swords. Increases maximum health."</div>
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| </div>
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| * '''Max Level:''' 10
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| * '''Spear ATK:''' +2 per level
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| * '''Sword ATK:''' +2 per level
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| * '''Scythe ATK:''' +2 per level
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| * '''HP:''' +35 per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-twohand-parry.webp|75px|link=]]</div>
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| <div><b>Twohand Parry</b> — "Allows two-handed weapons to block attacks."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Sword, Axe, Spear, Scythe
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| * '''Requires:''' Two Handed
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| * '''Block:''' +6% per level
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| == Attributes == | | == Attributes == |
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| <!--
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| == Job Advancement == | | == Job Advancement == |
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| {{JobAdvancementBox | | {{JobAdvancementBox |
| | FirstClass = Paladin | | | FirstClass = Paladin |
| | SecondClass = Draconmancer | | | SecondClass = ??? |
| | ThirdClass = ??? | | | ThirdClass = ??? |
| }} | | }} |
| -->
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| == Additional Guides == | | == Additional Guides == |