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Knight: Difference between revisions

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<div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);"></div>    
<div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A balanced melee fighter trained in spear and shield combat. Durable and dependable, ideal for players who enjoy frontline roles and absorbing damage.''”</div>


== General Skills ==
Knights represent discipline and resilience, trained to wield spears and shields in balance. Their role as durable frontline fighters makes them well-suited for players who enjoy leading battles, defending allies, and absorbing damage. 
{{GeneralSkillInfoBox}}
 
The Knight’s use of shield techniques and spear mastery allows for both offense and defense, making them versatile in prolonged encounters. While not as offensively explosive as Warriors, their ability to withstand punishment ensures consistency and survivability. 
 
As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector. 


== Knight Skills ==
== Knight Skills ==
Line 22: Line 25:


=== Active ===
=== Active ===
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
{{Skill}}
  <div>[[File:Skill-air-cutter.webp|75px|link=]]</div>
  <div><b>Air Cutter</b> — "Sweep your weapon in a swift arc, staggering enemies around you."</div>
</div>
* '''Max Level:''' 5
* '''Requires:''' Spear, Sword, Scythe
* '''Damage:''' 100% + 40% ATK per level
* +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
* '''Area:''' Medium
* '''Cooldown:''' 3 seconds
* '''Cost:''' 7 + 3 mana per level
* '''Combo Effect:''' Finisher
** '''Effect:''' +50% damage (only while Combo Ready is active)
* '''Debuff Applied:''' Stagger
** '''Effect:''' Block Disabled; '''Damage From Melee:''' +5% + 2% per level
** '''Duration:''' 3 seconds
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-counter-stance.webp|75px|link=]]</div>
  <div><b>Counter Stance</b> — "Take a defensive stance and retaliate with a counter slash when struck."</div>
</div>
* '''Max Level:''' 5
* '''Cooldown:''' 3 seconds
* '''Cost:''' 10 mana
* '''Buff Applied:''' Counter
** '''Block:''' +100%; '''Crit:''' +100
** '''Negative Effect on Player:''' Cannot Attack or Move; Flee Disabled
** '''Duration:''' 2 seconds
* '''Special Attack:''' Counter Slash
* '''Combo Effect:''' Finisher
** '''Effect:''' +50% damage (only while Combo Ready is active)
* '''Damage Reflected:''' 50% + 10% per level
* +1% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* '''Area:''' Medium
* '''Debuff Applied:''' Stun
** '''Effect:''' Cannot Attack or Move; Flee Disabled; Block Disabled
** '''Duration:''' 1.5 seconds
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-endure.webp|75px|link=]]</div>
  <div><b>Endure</b> — "Prevents flinching from damage."</div>
</div>
* '''Max Level:''' 5
* '''Cost:''' 10 mana
* '''Buff Applied:''' Endure
** '''Effect:''' Immune to Flinching from damage
** '''DEF:''' +5 per level; '''MDEF:''' +5 per level
** '''Duration:''' 60 seconds per level
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-fortify.webp|75px|link=]]</div>
  <div><b>Fortify</b> — "Massively increases defensive capabilities."</div>
</div>
* '''Max Level:''' 5
* '''Cost:''' 20 mana
* '''Buff Applied:''' Fortify
** '''HP:''' +4% per level; '''Healing Received:''' +4% per level
** +2 [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] per level
** '''Duration:''' 60 seconds per level
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-impale.webp|75px|link=]]</div>
  <div><b>Impale</b> — "Deliver a precise, piercing blow. Deals bonus damage when used at the end of a combo."</div>
</div>
* '''Max Level:''' 5
* '''Requires:''' Spear, Sword, Scythe
* '''Damage:''' 100% + 40% ATK per level
* +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
* '''Hits:''' 2
* '''Area:''' Small
* '''Cooldown:''' 3 seconds
* '''Cost:''' 7 + 3 mana per level
* '''Combo Effect:''' Finisher
** '''Effect:''' +50% damage (only while Combo Ready is active)
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-piercing-flurry.webp|75px|link=]]</div>
  <div><b>Piercing Flurry</b> — "Lunge forward with rapid jabs, striking multiple enemies in a line."</div>
</div>
* '''Max Level:''' 5
* '''Requires:''' Spear, Sword, Scythe
* '''Damage:''' 100% + 40% ATK per level
* +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
* '''Hits:''' 3
* '''Area:''' Small
* '''Cooldown:''' 3 seconds
* '''Cost:''' 7 + 3 mana per level
* '''Buff Applied:''' Combo Ready
** '''Effect:''' Enables next Combo Finisher
** '''Duration:''' 4 seconds
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-reflect-shield.webp|75px|link=]]</div>
  <div><b>Reflect Shield</b></div>
</div>
* '''Max Level:''' 5
* '''Requires:''' Shield
* '''Cost:''' 20 mana
* '''Buff Applied:''' Reflect Shield
** '''Reflect Damage:''' +10% per level
** '''Duration:''' 60 seconds per level
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-spear-quicken.webp|75px|link=]]</div>
  <div><b>Spear Quicken</b> — "Increases offensive power when wielding a sword or spear."</div>
</div>
* '''Max Level:''' 5
* '''Requires:''' Spear, Sword, Scythe
* '''Cost:''' 20 mana
* '''Buff Applied:''' Spear Quicken
** '''Atk Spd:''' +5% per level
** '''Hit:''' +8 per level
** '''Skills gain [[Attributes#Agility_(AGI)|AGI]] scaling:''' +2%
** '''Duration:''' 60 seconds per level
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-taunt.webp|75px|link=]]</div>
  <div><b>Taunt</b> — "Forces affected targets to focus all basic attacks on you."</div>
</div>
* '''Max Level:''' 5
* '''Area:''' Large
* '''Cooldown:''' 1 second
* '''Cost:''' 10 mana
* '''Debuff Applied:''' Taunt
** '''Damage From Melee:''' +5% + 2% per level
** '''Duration:''' 5 + 2 seconds per level
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-weapon-throw.webp|75px|link=]]</div>
  <div><b>Weapon Throw</b> — "Hurl your weapon forward in a spinning path, damaging enemies as it returns."</div>
</div>
* '''Max Level:''' 5
* '''Requires:''' Spear, Sword, Scythe
* '''Damage:''' 100% + 30% ATK per level
* +1% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
* '''Effect:''' Knockback
* '''Area:''' Medium
* '''Cooldown:''' 3 seconds
* '''Cost:''' 7 + 3 mana per level
* '''Combo Effect:''' Finisher
** '''Effect:''' +50% damage (only while Combo Ready is active)
* '''Debuff Applied:''' Slow
** '''Effect:''' Movement Speed −50%; Cast Speed −25%; Attack Speed −25%
** '''Duration:''' 3 seconds


=== Passive ===
=== Passive ===
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
{{Passive}}
  <div>[[File:Skill-increased-regeneration.webp|75px|link=]]</div>
  <div><b>Increased Regeneration</b> — "Improves natural health recovery over time."</div>
</div>
* '''Max Level:''' 5
* '''HP Regen:''' +5 per level
* '''Max HP recovered per second:''' +0.2% per level
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-shield-mastery.webp|75px|link=]]</div>
  <div><b>Shield Mastery</b> — "Improves block rate and defences when equipping a shield."</div>
</div>
* '''Max Level:''' 5
* '''Block:''' +2% per level
* '''DEF:''' +2% per level
* '''MDEF:''' +2% per level
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-spear-mastery.webp|75px|link=]]</div>
  <div><b>Spear Mastery</b> — "Enhances attack power of spears and swords. Increases maximum health."</div>
</div>
* '''Max Level:''' 10
* '''Spear ATK:''' +2 per level
* '''Sword ATK:''' +2 per level
* '''Scythe ATK:''' +2 per level
* '''HP:''' +35 per level
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-twohand-parry.webp|75px|link=]]</div>
  <div><b>Twohand Parry</b> — "Allows two-handed weapons to block attacks."</div>
</div>
* '''Max Level:''' 5
* '''Requires:''' Sword, Axe, Spear, Scythe
* '''Requires:''' Two Handed
* '''Block:''' +6% per level


== Attributes ==
== Attributes ==
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{{JobAdvancementBox
{{JobAdvancementBox
| FirstClass = Paladin
| FirstClass = Paladin
| SecondClass = Draconmancer
| SecondClass = ???
| ThirdClass = ???
| ThirdClass = ???
}}
}}


== Additional Guides ==
== Additional Guides ==