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<noinclude>[[Category:Classes]]</noinclude>
{{Template:PageHeader
{{Template:PageHeader
| PageImage = WarriorIcon.webp
| PageImage = class-warrior.webp
| PageHeader = Warrior
| PageHeader = Warrior
}}
}}
{{Template:ClassInfoBox
{{ClassInfoBox
| Role = Melee <br> Crit
| Role = Melee <br> Crit
| Stats = [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] <br> [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]] <br> [[File:Luck.png|15px]][[Attributes#Luck_(LUK)|LUK]]
| Weapons = Axe
| Weapons = Axe
| STR = 12
| AGI = 9
| VIT = 9
| INT = 1
| DEX = 1
| LUK = 1
}}
}}
<div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A raw and powerful combatant who wields heavy axes with overwhelming force. Great for players who want high damage, wide attacks, and brutal offenses.''”
</div>
Warriors embody raw physical power, specializing in heavy axes to deliver crushing blows against their foes. Designed for players who enjoy straightforward, aggressive combat, the Warrior thrives on dealing high amounts of damage in wide arcs, overwhelming opponents through strength alone. 
While primarily known as a melee damage dealer, the Warrior also excels at critical strikes and burst potential, making them especially dangerous in close-quarters encounters. Their reliance on axes provides slower but devastating swings, rewarding careful positioning and timing. 
As a Base Class, the Warrior sets the foundation for a direct and forceful playstyle. With a focus on raw offense and sustained melee presence, Warriors often serve as the vanguard of a group, cutting a path through enemies with sheer might.


<div style="width:100%; margin:0; padding:1em; box-sizing:border-box;">
== Warrior Skills ==
<!-- Please add page text below -->
These skills are unique to the Warrior class.


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=== Active ===
{{Skill}}


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=== Passive ===
{{Passive}}


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== Attributes ==


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{| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;"
|-
! colspan="2" | '''Primary Attributes'''
|-
| style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | The defining stat of Warriors.<br />Boosts melee ATK directly and scales with nearly all Warrior damage skills, making it the top priority for maximizing burst and sustained damage.
|-
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | The source of critical consistency.<br />Increases CRIT chance and CRIT DMG, empowering Warriors’ burst windows and enhancing the impact of heavy-hitting skills like Bash and Whirlwind.
|-
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The backbone of Warrior durability.<br />Raises HP and DEF, providing survivability during cooldown downtime or when opting into shield-based builds for safer farming and leveling.
|-
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Ensures reliable hits and defensive options.<br />Improves HIT for accuracy and contributes to block rate, making it valuable for maintaining consistency and utility in both offense and defense.
|- class="middle-header"
! colspan="2" | '''Secondary Attributes'''
|-
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Provides ASPD and FLEE, offering smoother attack chains.<br />However, Warrior skills are cooldown-based and do not strongly benefit from faster auto-attacks, leaving AGI as a situational pick.
|-
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | Expands MP and improves MDEF as a general stat.<br />While Warriors can experience mana issues, INT is not an efficient fix compared to gear, artifacts, or cards, and is rarely invested in.
|}


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<!--
== Job Advancement ==


<!-- No edits passes this point -->
{{JobAdvancementBox
</div>
| FirstClass = Berserker
| SecondClass = Revenant
| ThirdClass = Blade Master
}}
-->
 
== Additional Guides ==
 
<!-- Hey, are you wanting to add more guides? Head here to learn about creating guides, and start your own! https://spiritvale.info/wiki/Guides:Warrior_Builds -->
 
{{:Guides:Warrior Builds}} 
 
== See Also ==
 
{{Template:Navbox}}
<noinclude>
[[Category:Classes]]
</noinclude>

Latest revision as of 21:51, 12 December 2025

Join the Playtest on Steam Now: SpiritVale


Warrior


Class Overview
Role Melee
Crit
Weapons Axe
Attributes
STR 12
AGI 9
VIT 9
INT 1
DEX 1
LUK 1




A raw and powerful combatant who wields heavy axes with overwhelming force. Great for players who want high damage, wide attacks, and brutal offenses.

Warriors embody raw physical power, specializing in heavy axes to deliver crushing blows against their foes. Designed for players who enjoy straightforward, aggressive combat, the Warrior thrives on dealing high amounts of damage in wide arcs, overwhelming opponents through strength alone.

While primarily known as a melee damage dealer, the Warrior also excels at critical strikes and burst potential, making them especially dangerous in close-quarters encounters. Their reliance on axes provides slower but devastating swings, rewarding careful positioning and timing.

As a Base Class, the Warrior sets the foundation for a direct and forceful playstyle. With a focus on raw offense and sustained melee presence, Warriors often serve as the vanguard of a group, cutting a path through enemies with sheer might.

Warrior Skills

edit edit source

These skills are unique to the Warrior class.

Axe Quicken
Increases offensive power when wielding a sword or axe.
General
Max level5
ClassesWarrior
SummonsWerewolf
Requirements
Required skillsStomp (Lv.1)
Type
Damage typeNone
ElementNeutral
TargetSelf
Cast typeNone
Mechanics
Autocast multiplier1
Resource costMP: Base 20
Status effects
AppliesTarget – Axe Quicken (Duration 60 / Lv, Chance Base 1)
Bash
Delivers a crushing blow with a chance to stun the target.
General
Max level10
ClassesWarrior, Weaver
MonstersAshrend, Goblin King
Requirements
Required skillsAxe Mastery (Lv.1)
Type
Damage typeMelee
ElementNeutral
TargetEnemy
Cast typeTarget
Mechanics
Autocast multiplier1
TimingEffect Cast Time: 0.24
Resource costMP: Base 3, 1 / Lv
ComboType: Ready, Duration: 4
Damage and scaling
Main damageDamage – Base 1%, 0.25% / Lv, ATK-based
ScalingStrength – 2%, ATK-based
Modifiers
FlagsSpecial: Self Centered
Status effects
AppliesTarget – Stun (Duration Base 3, Chance 0.03 / Lv)
Cure
Channels purifying energy to dispel harmful afflictions, restoring clarity where corruption once lingered.
General
Max level1
ClassesAcolyte, Knight, Mage, Rogue, Scout, Summoner, Warrior, Weaver
Type
Damage typeNone
ElementNeutral
TargetAlly
Cast typeTarget
Mechanics
Range10
Autocast multiplier1
TimingEffect Cast Time: 0.9
Resource costMP: Base 10
Status effects
RemovesPoison, Blind, Silence – Base 1
Haste
A surge of energy rushes through the limbs, quickening reflexes and footwork.
General
Max level1
ClassesAcolyte, Knight, Mage, Rogue, Scout, Summoner, Warrior, Weaver
Type
Damage typeNone
ElementNeutral
TargetSelf
Cast typeNone
Mechanics
Autocast multiplier1
Resource costMP: Base 20
Status effects
AppliesTarget – Haste (Duration 60 / Lv, Chance Base 1)
RemovesSlow – Base 1
Heal
Channels holy energy to restore health to a target ally.
General
Max level1
ClassesAcolyte, Knight, Mage, Rogue, Scout, Summoner, Warrior, Weaver
SummonsAngel Mage
MonstersAngel, Archangel, Bogbloom, Butterfly Hue, Fangroot, Sporeling, Sun Blossom
Type
Damage typeHealing
ElementHoly
TargetAlly
Cast typeTarget
Mechanics
Range10
Autocast multiplier1
TimingCooldown: Base 3
Effect Cast Time: 0.6
Resource costMP: Base 10, 5 / Lv
Damage and scaling
HealingYes
Main damageHealing – 0.5% / Lv
ScalingIntelligence – 1%
Vitality – 1%
Stomp
Slams the ground, stunning enemies in a wide area.
General
Max level5
ClassesWarrior, Weaver
SummonsCactus Boss
MonstersAshrend, Blazewheel, Cactus King, Creeper, Festive Bear, Fishman, Goblin Giant Devil, Goblin King, Goblin Warchief, Goblin Warcrusher, Golem Earth, Hare, Horror, Housefly Junk, Ice Bear, Mega Ice Golem, Mole Rat King, Nose Robot, Nozzle Robot, Scorpion King, Skeleton Giant, Snout Robot, Spider Queen, Zombie Goblin Giant, Zombie Goblin Lord
Requirements
Required skillsTwin Cleave (Lv.1)
Type
Damage typeMelee
ElementNeutral
TargetEnemy
Cast typeGround
Mechanics
Range10
AreaSize: Medium
Distance: Base 4
Effective: 4
Autocast multiplier1
TimingCooldown: Base 4
Effect Cast Time: 0.72
Resource costMP: Base 10, 5 / Lv
ComboType: Ready, Duration: 4
Damage and scaling
Main damageDamage – 1% / Lv, ATK-based
ScalingStrength – 3%, ATK-based
Modifiers
FlagsMovement: Leap
Special: Self Centered
Status effects
AppliesTarget – Stun (Duration Base 3, Chance 0.15 / Lv)
Twin Cleave
Swing your weapon twice in wide arcs, cutting down all enemies in front of you.
General
Max level10
ClassesWarrior
SummonsWerewolf
MonstersDirewolf, Goblin Warcrusher, Scorpion King, Werewolf
Requirements
Required skillsBash (Lv.1)
Required weaponsAxe, Sword, Scythe
Type
Damage typeMelee
ElementNeutral
TargetEnemy
Cast typeNone
Mechanics
AreaSize: Medium
Distance: Base 3
Effective: 3
Autocast multiplier1
TimingCooldown: Base 4
Effect Cast Time: 0.2
Resource costMP: Base 5, 2 / Lv
ComboType: Finisher, Bonus: 50%
Special mechanicsHits – Base 2
Damage and scaling
Main damageDamage – 0.5% / Lv, ATK-based
ScalingStrength – 3%, ATK-based
Modifiers
FlagsSpecial: Self Centered
Vortex Slash
Unleashes a powerful spinning slash that damages enemies in a wide area and pulls them toward the caster.
General
Max level5
ClassesWarrior, Weaver
MonstersAshrend, Goblin Giant, Goblin Warcrusher
Requirements
Required skillsTwin Cleave (Lv.1)
Required weaponsAxe, Sword, Scythe
Type
Damage typeMelee
ElementNeutral
TargetEnemy
Cast typeNone
Mechanics
AreaSize: Large
Distance: Base 8
Effective: 8
Autocast multiplier1
TimingCooldown: Base 4
Effect Cast Time: 0.2
Resource costMP: Base 10, 5 / Lv
ComboType: Finisher, Bonus: 50%
Special mechanicsPull – Base 4
Damage and scaling
Main damageDamage – 1.2% / Lv, ATK-based
ScalingStrength – 3%, ATK-based
Modifiers
FlagsSpecial: Self Centered
Whirlwind
Spin in place, slashing all enemies around you over time.
General
Max level10
ClassesWarrior
MonstersAshrend, Goblin King, Goblin Warchief, Goblin Warcrusher, Hermit King, Zombie Goblin Lord
Requirements
Required skillsVortex Slash (Lv.5)
Required weaponsAxe, Sword, Scythe
Type
Damage typeMelee
ElementNeutral
TargetEnemy
Cast typeNone
Mechanics
AreaSize: Large
Distance: Base 6
Effective: 6
Autocast multiplier1
TimingCooldown: Base 6
Duration: Base 3
Effect Cast Time: 0.4666667
Resource costMP: Base 10, 5 / Lv
ComboType: Finisher, Bonus: 50%
Special mechanicsHits – Base 2
Damage and scaling
Main damageDamage – 1% / Lv, ATK-based
ScalingStrength – 5%, ATK-based
Modifiers
FlagsSpecial: Attached
Status effects
AppliesSelf – Whirlwind (Chance Base 1)
Axe Mastery
Enhances attack power of axes and swords. Improves critical rate.
General
Max Level10
Passive Effects
Weapon Attack2 / Lv, Axe
Weapon Attack2 / Lv, Sword
Weapon Attack2 / Lv, Scythe
Critical Chance1 / Lv
Dual Wield Mastery
Unlocks the ability to wield a weapon in each hand.
General
Max Level5
Passive Effects
Dual WieldBase 50, 10 / Lv
Notes
Notes
  • When this passive is learned the player may equip certain weapons in both hands.
Free Cast
Allows the caster to move and attack while casting, at the cost of reduced movement and attack speed.
General
Max Level1
Passive Effects
Free Cast While MovingBase 15, 10 / Lv
Free Cast While AttackingBase 50, 10 / Lv
Notes
Notes
  • At higher skill levels this passive will reduce the amount of attack speed and movement speed the player loses while Free Cast is active.
Honed Blade
A life of combat has perfected your edge, each critical strike hits with ruthless efficiency.
General
Max Level10
Passive Effects
Critical Damage3 / Lv
Increased Flee
Improves evasion against physical attacks.
General
Max Level5
Passive Effects
Flee8 / Lv
Increased Health
Increases maximum health.
General
Max Level5
Passive Effects
Health Points100 / Lv
Increased Mana
Expands total mana capacity.
General
Max Level5
Passive Effects
Mana Points40 / Lv
Increased Recovery
Accelerates mana regeneration.
General
Max Level5
Passive Effects
Mana Regeneration2 / Lv
Max Mana Regeneration0.2 / Lv
Natural Resistance
Countless battles have hardened your body and spirit. Reduces damage from all elements.
General
Max Level5
Passive Effects
All Resistance3 / Lv
Primary Attributes
STR The defining stat of Warriors.
Boosts melee ATK directly and scales with nearly all Warrior damage skills, making it the top priority for maximizing burst and sustained damage.
LUK The source of critical consistency.
Increases CRIT chance and CRIT DMG, empowering Warriors’ burst windows and enhancing the impact of heavy-hitting skills like Bash and Whirlwind.
VIT The backbone of Warrior durability.
Raises HP and DEF, providing survivability during cooldown downtime or when opting into shield-based builds for safer farming and leveling.
DEX Ensures reliable hits and defensive options.
Improves HIT for accuracy and contributes to block rate, making it valuable for maintaining consistency and utility in both offense and defense.
Secondary Attributes
AGI Provides ASPD and FLEE, offering smoother attack chains.
However, Warrior skills are cooldown-based and do not strongly benefit from faster auto-attacks, leaving AGI as a situational pick.
INT Expands MP and improves MDEF as a general stat.
While Warriors can experience mana issues, INT is not an efficient fix compared to gear, artifacts, or cards, and is rarely invested in.


Additional Guides

edit edit source

Here is a full list of all build guides currently for the Warrior Class:


Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobiPriestPaladin
Game Systems
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Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting