Wizard: Difference between revisions
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<div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A master of elemental devastation, specializing in large AoE bursts and precise ranged spellcasting.''”</div> | |||
= | Mages who reach the pinnacle of their studies may advance to the '''Wizard''', the master of powerful and wide reaching Elemental Magic. | ||
<div style="clear:both;"></div> | |||
== Wizard | == How to Job Change == | ||
<div style="float:right; border:2px solid #372b54; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); overflow:hidden; max-width:260px; margin:0 auto 1em auto;"> | |||
<div style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:#fff; text-align:center; padding:6px; font-weight:bold;">Wizard Master</div> | |||
<div style="text-align:center; padding:8px;"> | |||
[[File:Wizard-Master.png|100px|link=Non-Player_Character#Wizard Master]] | |||
<div style="font-size:90%; color:#333; margin-top:6px;">'''[[Maps#Mystic Lake|Mystic Lake]]'''</div> | |||
</div> | |||
</div> | |||
To advance into the '''Wizard''' class, you must first meet the following requirements: | |||
* '''Job Level 50''' as a Mage | |||
* ''' | |||
Once these requirements are met, speak to the Wizard Master to permanently upgrade your character to Wizard. | |||
'''Where to find the [[Non-Player_Character#Wizard Master|Wizard Master]]</span>''' | |||
* <span style="color:#372b54;">[[Maps#Mystic Lake|Mystic Lake]]</span>, North of the Waypoint. | |||
<div style="clear:both;"></div> | |||
* | |||
== Wizard Skills == | |||
These skills are unique to the Wizard class. | |||
< | === Active === | ||
* '''Element:''' [[File: | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Fire Pillar.png|75px|link=]]</div> | ||
* '''Damage:''' | <div><b>Fire Pillar</b> — Summons a pillar of flame that erupts from the ground, searing enemies caught within its blaze.</div> | ||
* | </div> | ||
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]] | |||
* '''Max Level:''' 10 | |||
* '''Damage:''' 20% MATK per level | |||
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | |||
* '''Hits:''' 2 | |||
* '''Duration:''' 5 seconds | |||
* '''Area:''' Small | |||
* '''Cast Time:''' 0.75 seconds | |||
* '''Cost:''' 20 + 10 mana per level | |||
* '''Hits:''' | |||
* '''Duration:''' 5 seconds | |||
* '''Area:''' | |||
* '''Cast Time:''' 0.75 seconds | |||
* '''Cost:''' 20 + 10 mana | |||
== | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Meteor.png|75px|link=]]</div> | |||
<div><b>Meteor</b> — Calls down a burning mass from the heavens that erupts on impact, leaving only ash and ruin.</div> | |||
</div> | |||
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]] | |||
* '''Max Level:''' 10 | |||
* '''Damage:''' 200% MATK per level | |||
* +10% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | |||
* '''Hits:''' 1 per level | |||
* '''Area:''' Large | |||
* '''Cast Time:''' 2 + 1 seconds per level | |||
* '''Cooldown:''' 6 seconds | |||
* '''Cost:''' 40 + 20 mana per level | |||
* '''Debuff Applied:''' Stun | |||
** ''Effect:'' Cannot Attack or Move, Flee Disabled | |||
** ''Duration:'' 3 seconds | |||
** ''Chance:'' 15% per level | |||
=== | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Chain Lightning.png|75px|link=]]</div> | |||
<div><b>Chain Lightning</b> — Unleashes a bolt of lightning that arcs between enemies, chaining to additional targets.</div> | |||
</div> | |||
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]] | |||
* '''Max Level:''' 10 | |||
* '''Damage:''' 120% MATK per level | |||
* +6% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | |||
* '''Chains:''' 1 + 0.5 per level | |||
* '''Hits:''' 1 per level | |||
* '''Effect:''' Knockback | |||
* '''Cast Time:''' 0.7 seconds per level | |||
* '''Cooldown:''' 1 second | |||
* '''Cost:''' 30 + 15 mana per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
* | <div>[[File:Tempest.png|75px|link=]]</div> | ||
<div><b>Tempest</b> — A furious windstorm erupts across the battlefield, striking and scattering all caught within.</div> | |||
</div> | |||
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]] | |||
* '''Max Level:''' 10 | |||
* '''Damage:''' 50% MATK per level | |||
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | |||
* '''Hits:''' 1 per level | |||
* '''Effect:''' Knockback | |||
* '''Duration:''' 5 seconds | |||
* '''Area:''' Large | |||
* '''Cast Time:''' 2 + 1 seconds per level | |||
* '''Cooldown:''' 6 seconds | |||
* '''Cost:''' 40 + 20 mana per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
* | <div>[[File:Arcane Sigil.png|75px|link=]]</div> | ||
<div><b>Arcane Sigil</b> — Creates a magical zone that amplifies spell power. Each second spent inside increases MATK, but also raises all mana costs.</div> | |||
</div> | |||
* '''Max Level:''' 10 | |||
* '''Cast Time:''' 0.75 seconds | |||
* '''Cooldown:''' 10 seconds | |||
* '''Cost:''' 20 mana | |||
* '''Buff Applied:''' Mana Overload | |||
** ''MATK:'' +3% per level | |||
** ''MP Cost:'' +15% per level | |||
** ''Duration:'' 1 second | |||
-- | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Hydro Vortex.png|75px|link=]]</div> | |||
<div><b>Hydro Vortex</b> — Summons a violent spiral of freezing wind and water, pulling enemies inward as the torrent rages.</div> | |||
</div> | |||
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]] | |||
* '''Max Level:''' 10 | |||
* '''Damage:''' 30% MATK per level | |||
* +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | |||
* '''Hits:''' 1 | |||
* '''Effect:''' Pull | |||
* '''Duration:''' 2 + 0.3 seconds per level | |||
* '''Area:''' Large | |||
* '''Cast Time:''' 2 + 1 seconds per level | |||
* '''Cooldown:''' 6 seconds | |||
* '''Cost:''' 30 + 15 mana per level | |||
=== | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Freezing Field.png|75px|link=]]</div> | |||
<div><b>Freezing Field</b> — Unleashes a flurry of jagged ice and wind, battering enemies in a sweeping storm.</div> | |||
</div> | |||
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]] | |||
* '''Max Level:''' 10 | |||
* '''Damage:''' 50% MATK per level | |||
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | |||
* '''Hits:''' 1 | |||
* '''Duration:''' 5 seconds | |||
* '''Area:''' Large | |||
* '''Cast Time:''' 2 + 1 seconds per level | |||
* '''Cooldown:''' 6 seconds | |||
* '''Cost:''' 40 + 20 mana per level | |||
* '''Debuff Applied:''' Soak | |||
** ''Wind Resistance:'' −25% | |||
** ''Duration:'' 2 + 1 seconds per level | |||
* '''Debuff Applied:''' Frozen | |||
** ''Effect:'' Cannot Attack or Move, Flee Disabled | |||
** ''Duration:'' 2 + 1 seconds per level | |||
** ''Chance:'' 15% per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
* | <div>[[File:Earth Wall.png|75px|link=]]</div> | ||
<div><b>Earth Wall</b> — Creates an impassable area.</div> | |||
</div> | |||
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]] | |||
* '''Max Level:''' 10 | |||
* '''Cast Time:''' 0.75 seconds | |||
* '''Cost:''' 20 + 10 mana per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
* | <div>[[File:Earthquake.png|75px|link=]]</div> | ||
<div><b>Earthquake</b> — Shakes the ground with devastating tremors, toppling and stunning all enemies caught in the upheaval.</div> | |||
</div> | |||
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]] | |||
* '''Max Level:''' 10 | |||
* '''Damage:''' 50% MATK per level | |||
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | |||
* '''Waves:''' 1 + 0.5 per level | |||
* '''Hits:''' 1 per level | |||
* '''Area:''' Medium | |||
* '''Cast Time:''' 2 + 1 seconds per level | |||
* '''Cooldown:''' 6 seconds | |||
* '''Cost:''' 40 + 20 mana per level | |||
* '''Debuff Applied:''' Stone | |||
** ''Fire Resistance:'' −25% | |||
** ''Duration:'' 2 + 0.5 seconds per level | |||
* '''Debuff Applied:''' Stun | |||
** ''Effect:'' Cannot Attack or Move, Flee Disabled | |||
** ''Duration:'' 3 seconds | |||
** ''Chance:'' 15% per level | |||
== Attributes == | |||
''Wizard is the advanced upgrade of Mage; stat priorities remain the same.'' | |||
== | {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" | ||
|- | |||
! colspan="2" | '''Primary Attributes''' | |||
|- | |||
| style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | The core damage stat for Wizards.<br />Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells. | |||
|- | |||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields. | |||
|- | |||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The backbone of Wizard survivability.<br />Increases HP and physical defense, offsetting the class’s naturally low health pool. | |||
|- | |||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Key to faster spell chaining.<br />Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters. | |||
| | |- class="middle-header" | ||
! colspan="2" | '''Secondary Attributes''' | |||
| | |- | ||
| | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Increases melee ATK for physical hits.<br />Not relevant to Wizard damage, which is spell-based. | ||
| | |- | ||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Wizard spells cannot crit, so LUK doesn’t boost spell damage. | |||
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== Additional Guides == | == Additional Guides == | ||
{{:Guides:Wizard Builds}} | |||
{{:Guides:Wizard Builds}} | |||
== See Also == | == See Also == | ||
{{Template:Navbox}} | {{Template:Navbox}} | ||
<noinclude> | <noinclude> | ||
[[Category:Classes]] | [[Category:Classes]] | ||
</noinclude> | </noinclude> |