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Refinement System: Difference between revisions

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==Refinement Progression Table==
==Refinement Progression Table==


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{| class="infobox" style="float:center; width:100%; max-width:500px; border:2px solid #372b54; background:#f0f2f8; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:0 2em 2em 0; text-align:center; border-collapse:separate; overflow:hidden;"
|-
|-
! colspan="5" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:1px 1px; font-size:120%; border-top-left-radius:8px; border-top-right-radius:8px; word-wrap:break-word; overflow-wrap:break-word;" |  
! colspan="5" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:1px 1px; font-size:120%; border-top-left-radius:8px; border-top-right-radius:8px; word-wrap:break-word; overflow-wrap:break-word;" |  
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== See Also ==
== See Also ==


* [[Attributes]] – Core character stats that define growth and interact with refined equipment. 
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* [[Classes]] – Base Classes and Job Levels that determine which gear can be equipped. 
* [[Equipment]] – Weapons and armor refined for increased stats. 
* [[Card]] – System for adding bonuses that stack with refined gear.
<noinclude>[[Category:Game Systems]]</noinclude>
<noinclude>[[Category:Game Systems]]</noinclude>