Rogue: Difference between revisions
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* '''Max Level:''' 5 | * '''Max Level:''' 5 | ||
* '''Dual Wield ATK/MATK:''' 50% + 10% per level | * '''Dual Wield ATK/MATK:''' 50% + 10% per level | ||
== Attributes == | |||
{| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:left;" | |||
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! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" | | |||
'''Primary Attributes''' | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #ccc;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] | |||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The core offensive stat for Summoners.<br />Boosts magic attack, increases MP pool, and enhances scaling for many summons, making it the most reliable damage source in caster-focused builds. | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] | |||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | A key damage stat that fuels Summoner skill power.<br />Scales strongly with abilities such as '''Soul Strike''', which increases both Summoner and pet damage output, making STR essential in hybrid builds. | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] | |||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Vital for enhancing pet performance.<br />Raises ASPD, allowing pets to attack faster and trigger effects more frequently, which directly increases sustained DPS. | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] | |||
| style="background:#ffffff; padding:6px; text-align:left;" | The foundation of Summoner durability.<br />Increases HP and physical defense, helping Summoners survive while keeping their pets active in extended battles. | |||
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! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" | | |||
'''Secondary Attributes''' | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] | |||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Provides accuracy and contributes slightly to block chance through synergy with pets.<br />Usually a dump stat, but sometimes raised to reach block thresholds when using '''Guardian Bond'''. | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] | |||
| style="background:#ffffff; padding:6px; text-align:left;" | Increases critical chance and critical damage, which pets can also benefit from in theory.<br />Not commonly built for Summoners, but can appear in experimental crit-based pet setups. | |||
|} | |||
== Early Game Leveling == | == Early Game Leveling == |