Dodge Roll: Difference between revisions
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* Pre-hold your movement key, then press Space as this gives precise control. | * Pre-hold your movement key, then press Space as this gives precise control. | ||
* Don’t spam the roll. Save it for big hits or dangerous ground effects. | * Don’t spam the roll. Save it for big hits or dangerous ground effects. | ||
* After the roll, reposition | * After the roll, reposition quickly as your immunity ends fast. | ||
== See Also == | == See Also == |
Latest revision as of 11:31, 8 September 2025
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Dodge Roll
The dodge roll mechanic (default key: Space) lets you move quickly and avoid damage. A yellow bar under your HP/MP shows the cooldown.
Basics
edit edit source- Press Space to roll.
- Cooldown: 2 seconds (watch the yellow bar).
- Invulnerability: You are immune for 0.5 seconds from the start of the roll. During this time you ignore all damage, ground AoEs, targeted skills, and debuffs.
How to Aim Your Roll
edit edit source- You always roll forward from your character’s currently facing direction.
- To change the direction of your roll: hold W/A/S/D first, then press Space.
- Or click to face a direction, then press Space.
- You cannot turn mid-roll.
Timing
edit edit source- The 0.5 s immunity window is generous, and perfect timing isn’t needed.
- Start the roll just before the danger hits (physical attack, projectile, or spell targeting).
- You can roll through many hazards as your i-frames during the 0.5 seconds cover the damage or affects applied during that time.
Tips
edit edit source- Pre-hold your movement key, then press Space as this gives precise control.
- Don’t spam the roll. Save it for big hits or dangerous ground effects.
- After the roll, reposition quickly as your immunity ends fast.