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=== Active ===
=== Active ===
<span id="Spear-Quicken"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Spear Quicken''' — Increases offensive power when wielding a sword or spear.
<span id="Spear-Quicken"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Spear Quicken''' — Increases offensive power when wielding a sword or spear.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Requires:''' Spear, Sword
* '''Requires:''' Spear, Sword
* '''Cost:''' 20 mana
* '''Cost:''' 20 mana
Line 45: Line 45:


<span id="Impale"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Impale''' — Deliver a precise, piercing blow. Deals bonus damage when used at the end of a combo.
<span id="Impale"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Impale''' — Deliver a precise, piercing blow. Deals bonus damage when used at the end of a combo.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Requires:''' Spear, Sword
* '''Requires:''' Spear, Sword
* '''Combo Finisher:''' +50% damage
* '''Combo Finisher:''' +50% damage
Line 57: Line 57:


<span id="Piercing-Flurry"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Piercing Flurry''' — Lunge forward with rapid jabs, striking multiple enemies in a line.
<span id="Piercing-Flurry"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Piercing Flurry''' — Lunge forward with rapid jabs, striking multiple enemies in a line.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Requires:''' Spear, Sword
* '''Requires:''' Spear, Sword
* '''Combo Ready:''' 4 seconds
* '''Combo Ready:''' 4 seconds
Line 69: Line 69:


<span id="Endure"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Endure''' — Prevents flinching from damage.
<span id="Endure"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Endure''' — Prevents flinching from damage.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Cost:''' 10 mana
* '''Cost:''' 10 mana
* '''Buff Applied: '''Endure'''
* '''Buff Applied: '''Endure'''
Line 77: Line 77:


<span id="Taunt"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Taunt''' — Forces affected targets to focus all basic attacks on you.
<span id="Taunt"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Taunt''' — Forces affected targets to focus all basic attacks on you.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Cooldown:''' 1 second
* '''Cooldown:''' 1 second
* '''Cost:''' 10 mana
* '''Cost:''' 10 mana
Line 86: Line 86:


<span id="Reflect-Shield"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Reflect Shield''' — Reflects damage when shield is equipped.
<span id="Reflect-Shield"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Reflect Shield''' — Reflects damage when shield is equipped.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Requires:''' Shield
* '''Requires:''' Shield
* '''Cost:''' 20 mana
* '''Cost:''' 20 mana
Line 94: Line 94:


<span id="Counter-Stance"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Counter Stance''' — Take a defensive stance and retaliate with a counter slash when struck.
<span id="Counter-Stance"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Counter Stance''' — Take a defensive stance and retaliate with a counter slash when struck.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Cooldown:''' 3 seconds
* '''Cooldown:''' 3 seconds
* '''Cost:''' 10 mana
* '''Cost:''' 10 mana
Line 112: Line 112:


<span id="Fortify"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Fortify''' — Massively increases defensive capabilities.
<span id="Fortify"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Fortify''' — Massively increases defensive capabilities.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Cost:''' 20 mana
* '''Cost:''' 20 mana
* '''Buff Applied:''' Fortify
* '''Buff Applied:''' Fortify
Line 121: Line 121:


<span id="Weapon-Throw"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Weapon Throw''' — Hurl your weapon forward in a spinning path, damaging enemies as it returns.
<span id="Weapon-Throw"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Weapon Throw''' — Hurl your weapon forward in a spinning path, damaging enemies as it returns.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Combo Finisher:''' +50% damage
* '''Combo Finisher:''' +50% damage
* '''Damage:''' 100% +30% ATK per level
* '''Damage:''' 100% +30% ATK per level
Line 135: Line 135:


<span id="Air-Cutter"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Air Cutter''' — Sweep your weapon in a swift arc, staggering enemies around you.
<span id="Air-Cutter"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Air Cutter''' — Sweep your weapon in a swift arc, staggering enemies around you.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Requires:''' Spear, Sword
* '''Requires:''' Spear, Sword
* '''Combo Finisher:''' +50% damage
* '''Combo Finisher:''' +50% damage
Line 150: Line 150:
=== Passive ===
=== Passive ===
<span id="Spear-Mastery"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Spear Mastery''' — Enhances attack power of spears and swords. Increases maximum health.
<span id="Spear-Mastery"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Spear Mastery''' — Enhances attack power of spears and swords. Increases maximum health.
* '''Max Level: WIP'''
* '''Max Level: 10'''
* '''Spear ATK:''' +2 per level
* '''Spear ATK:''' +2 per level
* '''Sword ATK:''' +2 per level
* '''Sword ATK:''' +2 per level
Line 156: Line 156:


<span id="Shield-Mastery"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Shield Mastery''' — Improves block rate and defenses when equipping a shield.
<span id="Shield-Mastery"></span> [[File:SpiritValeLogo.png|75px|link=]] '''Shield Mastery''' — Improves block rate and defenses when equipping a shield.
* '''Max Level: WIP'''
* '''Max Level: 5'''
* '''Block:''' +2% per level
* '''Block:''' +2% per level
* '''DEF:''' +2 per level
* '''DEF:''' +2 per level

Revision as of 21:41, 8 September 2025

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Knight


Class Overview
Role Melee
Tank
Weapons Spear
Shield
Attributes
STR 9
AGI 1
VIT 12
INT 1
DEX 9
LUK 1




A balanced melee fighter trained in spear and shield combat. Durable and dependable, ideal for players who enjoy frontline roles and absorbing damage.

Knights represent discipline and resilience, trained to wield spears and shields in balance. Their role as durable frontline fighters makes them well-suited for players who enjoy leading battles, defending allies, and absorbing damage.

The Knight’s use of shield techniques and spear mastery allows for both offense and defense, making them versatile in prolonged encounters. While not as offensively explosive as Warriors, their ability to withstand punishment ensures consistency and survivability.

As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector.

General Skills

These are skills that every class has access to, and can be leveled by all players.

Active


Heal
Active

  • Max Level: 1
  • Element: Holy
  • Healing: 50% MATK per level
    (+ 100 +100 per level)
  • INT Scaling: +1% MATK
  • VIT Scaling: +1% MATK
  • Cooldown: 3s
  • Cost: 10 + 5 MP/level


Haste
Active

  • Max Level: 1
  • Cost: 20 MP
  • Removes Slow (100%)
  • Buff Applied: Haste
    • AGI: +2/level
    • ASPD: +2%/level
    • Move Speed: +25%
    • Duration: 60s/level


Cure
Active

  • Max Level: 1
  • Removes: Poison, Blind, Curse, Silence (100%)
  • Cost: 10 MP


Passive


Free Cast
Passive

  • Max Level: 1
  • Move while casting (reduced speeds)
  • Move Speed: 15% + 10%/level
  • Attack Speed: 50% + 10%/level


Increased Health
Passive

  • Max Level: 5
  • HP: +100/level


Increased Mana
Passive

  • Max Level: 5
  • MP: +40/level


Increased Recovery
Passive

  • Max Level: 5
  • MP Regen: +2/level
  • Max MP/sec: +0.2%/level


Increased Flee
Passive

  • Max Level: 5
  • Flee: +8/level


Knight Skills

These skills are unique to the Knight class.

Active

Spear Quicken — Increases offensive power when wielding a sword or spear.

  • Max Level: 5
  • Requires: Spear, Sword
  • Cost: 20 mana
  • Buff Applied: Spear Quicken
    • Attack Speed: +5% per level
    • Hit: +8 per level
    • AGI Scaling: +2%
    • Duration: 60 seconds per level

Impale — Deliver a precise, piercing blow. Deals bonus damage when used at the end of a combo.

  • Max Level: 5
  • Requires: Spear, Sword
  • Combo Finisher: +50% damage
  • Damage: 100% + 40% ATK per level
  • VIT Scaling: +2% ATK
  • DEX Scaling: +1% ATK
  • Hits: 2
  • Area: Small
  • Cooldown: 3 seconds
  • Cost: 7 + 3 mana per level

Piercing Flurry — Lunge forward with rapid jabs, striking multiple enemies in a line.

  • Max Level: 5
  • Requires: Spear, Sword
  • Combo Ready: 4 seconds
  • Damage: 100% +40% ATK per level
  • VIT Scaling: +2% ATK
  • STR Scaling: +1% ATK
  • Hits: 3
  • Area: Small
  • Cooldown: 3 seconds
  • Cost: 7 + 3 mana per level

Endure — Prevents flinching from damage.

  • Max Level: 5
  • Cost: 10 mana
  • Buff Applied: Endure
    • Effect: Immune to flinching
    • MDEF: +5 per level
    • Duration: 5 + 5 seconds per level

Taunt — Forces affected targets to focus all basic attacks on you.

  • Max Level: 5
  • Cooldown: 1 second
  • Cost: 10 mana
  • Debuff Applied: Taunt
    • Attack: +5% +2% per level
    • Damage From Melee: +5% +2% per level (This is a buff to an enemy who is afflicted with Taunt)
    • Duration: 5 + 2 seconds per level

Reflect Shield — Reflects damage when shield is equipped.

  • Max Level: 5
  • Requires: Shield
  • Cost: 20 mana
  • Buff Applied: Reflect Shield
    • Reflect Damage: +10% per level
    • Duration: 60 seconds per level

Counter Stance — Take a defensive stance and retaliate with a counter slash when struck.

  • Max Level: 5
  • Cooldown: 3 seconds
  • Cost: 10 mana
  • Buff Applied: Counter
    • Block: +100%
    • Crit: +100
    • Negative Effect on Player: Cannot Attack or Move, Flee Disabled
    • Duration: 2 seconds


  • Special Attack: Counter Slash
  • Combo Finisher: +50% damage
  • Damage Reflected: 50% +10% per level
  • VIT Scaling: +1% ATK
  • Debuff Applied: Stun
    • Effect: Cannot Attack or Move, Flee Disabled
    • Duration: 1.5 seconds

Fortify — Massively increases defensive capabilities.

  • Max Level: 5
  • Cost: 20 mana
  • Buff Applied: Fortify
    • HP: +4% per level
    • Healing Received: +4% per level
    • VIT: +2 per level
    • Duration: 60 seconds per level

Weapon Throw — Hurl your weapon forward in a spinning path, damaging enemies as it returns.

  • Max Level: 5
  • Combo Finisher: +50% damage
  • Damage: 100% +30% ATK per level
  • VIT Scaling: +1% ATK
  • DEX Scaling: +1% ATK
  • Effect: Knockback
  • Area: Medium
  • Cooldown: 3 seconds
  • Cost: 7 + 3 mana per level
  • Debuff Applied: Slow
    • Effect: Move Spd -50%, Cast Spd -25%, Atk Spd -25%
    • Duration: 3 seconds

Air Cutter — Sweep your weapon in a swift arc, staggering enemies around you.

  • Max Level: 5
  • Requires: Spear, Sword
  • Combo Finisher: +50% damage
  • Damage: 100% +40% ATK per level
  • VIT Scaling: +2% ATK
  • STR Scaling: +1% ATK
  • Area: Medium
  • Cooldown: 3 seconds
  • Cost: 7 + 3 mana per level
  • Debuff Applied: Stagger
    • Effect: Block -100%, Damage From Melee +5% +2% per level
    • Duration: 3 seconds

Passive

Spear Mastery — Enhances attack power of spears and swords. Increases maximum health.

  • Max Level: 10
  • Spear ATK: +2 per level
  • Sword ATK: +2 per level
  • HP: +35 per level

Shield Mastery — Improves block rate and defenses when equipping a shield.

  • Max Level: 5
  • Block: +2% per level
  • DEF: +2 per level
  • MDEF: +2 per level

See Also

Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobi
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting