Mage: Difference between revisions
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| style="background:#e6e3f0; font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #ccc;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] | | style="background:#e6e3f0; font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #ccc;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] | ||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | | | style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Increases magic attack, raises MP, and improves magic defense.<br />For Mages this is the main damage stat that scales the power of all spells. | ||
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| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] | |||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Increases Block with shields, but more importantly provides cast time reduction (CTR) to shorten cast times for a smoother rotations. | |||
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| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] | | style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] | ||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | | | style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Increases HP and physical defense. It adds survivability as they have the least amount of health in the game. | ||
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| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File: | | style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] | ||
| style="background:#ffffff; padding:6px; text-align:left;" | | | style="background:#ffffff; padding:6px; text-align:left;" | Agility reduces the cast delay for using multiple spells in quick succession. It shortens the delay after casting so multiple spells can be chained more quickly. | ||
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! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" | | ! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" | | ||
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| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] | | style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] | ||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | | | style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Increases attack with melee weapons. Mage spells do not have any scaling for physical damage. | ||
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| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] | | style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] | ||
| style="background:#ffffff; padding:6px; text-align:left;" | | | style="background:#ffffff; padding:6px; text-align:left;" | Increases critical chance and critical damage. Mage spells cannot critically strike, and does not increase spell damage. | ||
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