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{{GeneralSkillInfoBox}}
{{GeneralSkillInfoBox}}


== Wizard Skills ==
== Mage Skills ==
These skills are unique to the Wizard class.
These skills are unique to the Mage class.


=== Active ===
=== Active ===
<span id="Fire-Pillar"></span> [[File:Fire Pillar.png|75px|link=]] '''Fire Pillar'''
<span id="Earthbolt"></span> [[File:Skill-earthbolt.webp|75px|link=]] '''Earthbolt''' — Harnesses the pulse of the earth to strike a single foe with crushing, earthen might.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Damage:''' 20% MATK per level
* '''Damage:''' 100% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 2
* '''Duration:''' 5 seconds
* '''Area:''' Small
* '''Cast Time:''' 0.75 seconds
* '''Cost:''' 20 + 10 mana per level 
 
<span id="Meteor"></span> [[File:Meteor.png|75px|link=]] '''Meteor''' — Calls down a burning mass from the heavens that erupts on impact, leaving only ash and ruin.
* '''Max Level:''' 10
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Damage:''' 200% MATK per level
* +10% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
* '''Area:''' Large
* '''Cast Time:''' 0.4 seconds per level
* '''Cast Time:''' 2 + 1 seconds per level
* '''Cooldown:''' 1 second
* '''Cooldown:''' 6 seconds
* '''Cost:''' 5 + 5 mana per level
* '''Cost:''' 40 + 20 mana per level
* '''Buff Applied:''' Earth Attunement
* '''Debuff Applied:''' Stun
** '''Earth Damage:''' +3% per level
** '''Effect:''' Cannot Attack or Move, Flee Disabled
** '''Duration:''' 10 seconds   
** '''Duration:''' 3 seconds
** '''Chance:''' 15% per level  


<span id="Chain-Lightning"></span> [[File:Chain Lightning.png|75px|link=]] '''Chain Lightning'''
<span id="Earth-Spikes"></span> [[File:Skill-earth-spikes.webp|75px|link=]] '''Earth Spikes''' — The ground erupts in a burst of jagged stone, impaling enemies from below.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Damage:''' 120% MATK per level
* '''Damage:''' 50% MATK per level
* +6% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Chains:''' 1 + 0.5 per level
* '''Hits:''' 0.5 + 0.5 per level
* '''Hits:''' 1 per level
* '''Area:''' Medium
* '''Effect:''' Knockback
* '''Cast Time:''' 0.75 seconds
* '''Cast Time:''' 0.7 seconds per level
* '''Cooldown:''' 1 second
* '''Cooldown:''' 1 second
* '''Cost:''' 30 + 15 mana per level   
* '''Cost:''' 20 + 10 mana per level
* '''Debuff Applied:''' Stone
** '''Fire Resistance:''' −25%
** '''Duration:''' 2 + 0.5 seconds per level
* '''Debuff Applied:''' Slow
** '''Move Speed:''' −50%
** '''Cast Speed:''' −25%
** '''Attack Speed:''' −25%
** '''Duration:''' 2 + 0.5 seconds per level
** '''Chance:''' 50% + 5% per level 
 
<span id="Energy-Shield"></span> [[File:Skill-energy-shield.webp|75px|link=]] '''Energy Shield''' — A shimmering arcane barrier absorbs harm until its energy fades, redirecting a portion of incoming damage to MP instead of HP.
* '''Max Level:''' 5
* '''Cost:''' 20 mana
* '''Buff Applied:''' Energy Shield
** '''Damage Reduction:''' +10% per level
** '''Duration:''' 60 seconds per level   


<span id="Tempest"></span> [[File:Tempest.png|75px|link=]] '''Tempest''' — A furious windstorm erupts across the battlefield, striking and scattering all caught within.
<span id="Fireball"></span> [[File:Skill-fireball.webp|75px|link=]] '''Fireball''' — Casts a fiery orb that explodes on impact, leaving behind a firewall at the impact zone.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Damage:''' 50% MATK per level
* '''Damage:''' 50% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1 per level
* '''Area:''' Medium
* '''Cast Time:''' 0.75 seconds
* '''Cooldown:''' 1 second
* '''Cost:''' 20 + 10 mana per level
* '''Effect:''' Knockback
* '''Effect:''' Knockback
* '''Duration:''' 5 seconds
* '''Ground AoE:''' Firewall
* '''Area:''' Large
** '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Cast Time:''' 2 + 1 seconds per level
** '''Damage:''' 100% MATK
* '''Cooldown:''' 6 seconds
** +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Cost:''' 40 + 20 mana per level   
** '''Hit Limit:''' 2 + 1 per level
** '''Area:''' Small
** '''Duration:''' 2 + 1 seconds per level
** '''Effect:''' Knockback  


<span id="Arcane-Sigil"></span> [[File:Arcane Sigil.png|75px|link=]] '''Arcane Sigil''' — Creates a magical zone that amplifies spell power. Each second spent inside increases MATK, but also raises all mana costs.
<span id="Firebolt"></span> [[File:Skill-firebolt.webp|75px|link=]] '''Firebolt''' — Launches a concentrated flame that scorches a single enemy with fire-element magical damage.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Cast Time:''' 0.75 seconds
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Cooldown:''' 10 seconds
* '''Damage:''' 100% MATK per level
* '''Cost:''' 20 mana
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Buff Applied:''' Mana Overload
* '''Hits:''' 1 per level
** '''MATK:''' +3% per level
* '''Cast Time:''' 0.4 seconds per level
** '''MP Cost:''' +15% per level
* '''Cooldown:''' 1 second
** '''Duration:''' 1 second  
* '''Cost:''' 5 + 5 mana per level
* '''Buff Applied:''' Fire Attunement
** '''Fire Damage:''' +3% per level
** '''Duration:''' 10 seconds  


<span id="Hydro-Vortex"></span> [[File:Hydro Vortex.png|75px|link=]] '''Hydro Vortex''' — Summons a violent spiral of freezing wind and water, pulling enemies inward as the torrent rages.
<span id="Icebolt"></span> [[File:Skill-icebolt.webp|75px|link=]] '''Icebolt''' — Hurls a shard of ice to deal water-element magical damage to a single enemy.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Damage:''' 30% MATK per level
* '''Damage:''' 100% MATK per level
* +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1
* '''Hits:''' 1 per level
* '''Effect:''' Pull
* '''Cast Time:''' 0.4 seconds per level
* '''Duration:''' 2 + 0.3 seconds per level
* '''Cooldown:''' 1 second
* '''Area:''' Large
* '''Cost:''' 5 + 5 mana per level
* '''Cast Time:''' 2 + 1 seconds per level
* '''Buff Applied:''' Water Attunement
* '''Cooldown:''' 6 seconds
** '''Water Damage:''' +3% per level
* '''Cost:''' 30 + 15 mana per level   
** '''Duration:''' 10 seconds  


<span id="Freezing-Field"></span> [[File:Freezing Field.png|75px|link=]] '''Freezing Field''' — Unleashes a flurry of jagged ice and wind, battering enemies in a sweeping storm.
<span id="Ice-Shard"></span> [[File:Skill-ice-shard.webp|75px|link=]] '''Ice Shard''' — Fires a fast-moving ice projectile that shatters on impact, damaging and potentially freezing enemies.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Damage:''' 50% MATK per level
* '''Damage:''' 50% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1
* '''Area:''' Medium
* '''Duration:''' 5 seconds
* '''Cast Time:''' 0.75 seconds
* '''Area:''' Large
* '''Cooldown:''' 1 second
* '''Cast Time:''' 2 + 1 seconds per level
* '''Cost:''' 20 + 10 mana per level
* '''Cooldown:''' 6 seconds
* '''Cost:''' 40 + 20 mana per level
* '''Debuff Applied:''' Soak
* '''Debuff Applied:''' Soak
** '''Wind Resistance:''' −25%
** '''Wind Resistance:''' −25%
Line 119: Line 128:
** '''Effect:''' Cannot Attack or Move, Flee Disabled
** '''Effect:''' Cannot Attack or Move, Flee Disabled
** '''Duration:''' 2 + 1 seconds per level
** '''Duration:''' 2 + 1 seconds per level
** '''Chance:''' 15% per level   
** '''Chance:''' 50% + 5% per level   


<span id="Earth-Wall"></span> [[File:Earth Wall.png|75px|link=]] '''Earth Wall''' — Creates an impassable area.
<span id="Thunderbolt"></span> [[File:Skill-thunderbolt.webp|75px|link=]] '''Thunderbolt''' — Calls down a high-voltage bolt that strikes a single enemy, dealing wind-element magical damage.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Cast Time:''' 0.75 seconds
* '''Damage:''' 100% MATK per level
* '''Cost:''' 20 + 10 mana per level   
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1 per level
* '''Cast Time:''' 0.4 seconds per level
* '''Cooldown:''' 1 second
* '''Cost:''' 5 + 5 mana per level
* '''Buff Applied:''' Wind Attunement
** '''Wind Damage:''' +3% per level
** '''Duration:''' 10 seconds  


<span id="Earthquake"></span> [[File:Earthquake.png|75px|link=]] '''Earthquake'''
<span id="Thunder-Storm"></span> [[File:Skill-thunder-storm.webp|75px|link=]] '''Thunder Storm''' — Calls down a storm of lightning over a target area, striking all enemies within.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Damage:''' 50% MATK per level
* '''Damage:''' 100% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Waves:''' 1 + 0.5 per level
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
* '''Area:''' Medium
* '''Area:''' Medium
* '''Cast Time:''' 2 + 1 seconds per level
* '''Cast Time:''' 0.7 seconds per level
* '''Cooldown:''' 6 seconds
* '''Cooldown:''' 2 seconds
* '''Cost:''' 40 + 20 mana per level
* '''Cost:''' 25 + 12 mana per level
* '''Debuff Applied:''' Stone
 
** '''Fire Resistance:''' −25%
=== Passive ===
** '''Duration:''' 2 + 0.5 seconds per level
<span id="Wand-Mastery"></span> [[File:Skill-wand-mastery.webp|75px|link=]] '''Wand Mastery''' — Boosts magical attack when wielding a wand or book.
* '''Debuff Applied:''' Stun
* '''Max Level:''' 10
** '''Effect:''' Cannot Attack or Move, Flee Disabled
* '''Wand MATK:''' +2 per level
** '''Duration:''' 3 seconds
* '''Book MATK:''' +2 per level
** '''Chance:''' 15% per level
* '''Cast Speed:''' +1% per level


== Attributes ==
== Attributes ==

Revision as of 16:42, 13 September 2025

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Mage


Class Overview
Role Elemental Magic
Weapons Staff
Attributes
STR 1
AGI 9
VIT 1
INT 12
DEX 9
LUK 1




A student of elemental magic, capable of casting destructive spells from a distance. Ideal for players who enjoy powerful ranged damage and skilled timing.

Mages channel elemental forces, specializing in destructive spells cast from a distance. Ideal for players who prefer ranged combat, the Mage excels at overwhelming enemies with powerful area-of-effect attacks and precise elemental strikes.

The class emphasizes timing and positioning, as spellcasting requires careful management of cast times and mana. Though physically fragile, Mages make up for it with high burst damage and battlefield control, shaping the flow of combat with fire, ice, lightning, and earth magic.

As a Base Class, the Mage offers players a foundation in ranged magical combat, rewarding those who value strategic play and the thrill of unleashing devastating spells.

General Skills

These are skills that every class has access to, and can be leveled by all players.

Active


Heal
Active

  • Max Level: 1
  • Element: Holy
  • Healing: 50% MATK per level
    (+ 100 +100 per level)
  • INT Scaling: +1% MATK
  • VIT Scaling: +1% MATK
  • Cooldown: 3s
  • Cost: 10 + 5 MP/level


Haste
Active

  • Max Level: 1
  • Cost: 20 MP
  • Removes Slow (100%)
  • Buff Applied: Haste
    • AGI: +2/level
    • ASPD: +2%/level
    • Move Speed: +25%
    • Duration: 60s/level


Cure
Active

  • Max Level: 1
  • Removes: Poison, Blind, Curse, Silence (100%)
  • Cost: 10 MP


Passive


Free Cast
Passive

  • Max Level: 1
  • Move while casting (reduced speeds)
  • Move Speed: 15% + 10%/level
  • Attack Speed: 50% + 10%/level


Increased Health
Passive

  • Max Level: 5
  • HP: +100/level


Increased Mana
Passive

  • Max Level: 5
  • MP: +40/level


Increased Recovery
Passive

  • Max Level: 5
  • MP Regen: +2/level
  • Max MP/sec: +0.2%/level


Increased Flee
Passive

  • Max Level: 5
  • Flee: +8/level


Mage Skills

These skills are unique to the Mage class.

Active

Earthbolt — Harnesses the pulse of the earth to strike a single foe with crushing, earthen might.

  • Max Level: 10
  • Element: Earth
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Cast Time: 0.4 seconds per level
  • Cooldown: 1 second
  • Cost: 5 + 5 mana per level
  • Buff Applied: Earth Attunement
    • Earth Damage: +3% per level
    • Duration: 10 seconds

Earth Spikes — The ground erupts in a burst of jagged stone, impaling enemies from below.

  • Max Level: 10
  • Element: Earth
  • Damage: 50% MATK per level
  • +3% MATK per INT
  • Hits: 0.5 + 0.5 per level
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 1 second
  • Cost: 20 + 10 mana per level
  • Debuff Applied: Stone
    • Fire Resistance: −25%
    • Duration: 2 + 0.5 seconds per level
  • Debuff Applied: Slow
    • Move Speed: −50%
    • Cast Speed: −25%
    • Attack Speed: −25%
    • Duration: 2 + 0.5 seconds per level
    • Chance: 50% + 5% per level

Energy Shield — A shimmering arcane barrier absorbs harm until its energy fades, redirecting a portion of incoming damage to MP instead of HP.

  • Max Level: 5
  • Cost: 20 mana
  • Buff Applied: Energy Shield
    • Damage Reduction: +10% per level
    • Duration: 60 seconds per level

Fireball — Casts a fiery orb that explodes on impact, leaving behind a firewall at the impact zone.

  • Max Level: 10
  • Element: Fire
  • Damage: 50% MATK per level
  • +3% MATK per INT
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 1 second
  • Cost: 20 + 10 mana per level
  • Effect: Knockback
  • Ground AoE: Firewall
    • Element: Fire
    • Damage: 100% MATK
    • +2% MATK per INT
    • Hit Limit: 2 + 1 per level
    • Area: Small
    • Duration: 2 + 1 seconds per level
    • Effect: Knockback

Firebolt — Launches a concentrated flame that scorches a single enemy with fire-element magical damage.

  • Max Level: 10
  • Element: Fire
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Cast Time: 0.4 seconds per level
  • Cooldown: 1 second
  • Cost: 5 + 5 mana per level
  • Buff Applied: Fire Attunement
    • Fire Damage: +3% per level
    • Duration: 10 seconds

Icebolt — Hurls a shard of ice to deal water-element magical damage to a single enemy.

  • Max Level: 10
  • Element: Water
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Cast Time: 0.4 seconds per level
  • Cooldown: 1 second
  • Cost: 5 + 5 mana per level
  • Buff Applied: Water Attunement
    • Water Damage: +3% per level
    • Duration: 10 seconds

Ice Shard — Fires a fast-moving ice projectile that shatters on impact, damaging and potentially freezing enemies.

  • Max Level: 10
  • Element: Water
  • Damage: 50% MATK per level
  • +3% MATK per INT
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 1 second
  • Cost: 20 + 10 mana per level
  • Debuff Applied: Soak
    • Wind Resistance: −25%
    • Duration: 2 + 1 seconds per level
  • Debuff Applied: Frozen
    • Effect: Cannot Attack or Move, Flee Disabled
    • Duration: 2 + 1 seconds per level
    • Chance: 50% + 5% per level

Thunderbolt — Calls down a high-voltage bolt that strikes a single enemy, dealing wind-element magical damage.

  • Max Level: 10
  • Element: Wind
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Cast Time: 0.4 seconds per level
  • Cooldown: 1 second
  • Cost: 5 + 5 mana per level
  • Buff Applied: Wind Attunement
    • Wind Damage: +3% per level
    • Duration: 10 seconds

Thunder Storm — Calls down a storm of lightning over a target area, striking all enemies within.

  • Max Level: 10
  • Element: Wind
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Area: Medium
  • Cast Time: 0.7 seconds per level
  • Cooldown: 2 seconds
  • Cost: 25 + 12 mana per level

Passive

Wand Mastery — Boosts magical attack when wielding a wand or book.

  • Max Level: 10
  • Wand MATK: +2 per level
  • Book MATK: +2 per level
  • Cast Speed: +1% per level

Attributes

Wizard is the advanced upgrade of Mage; stat priorities remain the same.

Primary Attributes

INT The core damage stat for Wizards.
Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells.
DEX Essential for casting responsiveness.
Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields.
VIT The backbone of Wizard survivability.
Increases HP and physical defense, offsetting the class’s naturally low health pool.
AGI Key to faster spell chaining.
Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters.

Secondary Attributes

STR Increases melee ATK for physical hits.
Not relevant to Wizard damage, which is spell-based.
LUK Raises critical chance and critical damage in general.
Wizard spells cannot crit, so LUK doesn’t boost spell damage.

Early Game Leveling

Levels 1–10

Content here.

Recommended Maps:

Stat Priority:


Levels 10–30

Content here.

Recommended Maps:

Stat Priority:


Levels 30–40

Content here.

Recommended Maps:

Stat Priority:

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand
Off-Hand
Armor
Piece Item Map Attribute Modifiers Cards
Chest
Legwear
Shoes
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear
Face
Utility
Accessory 1
Accessory 2
Artifact
Type Item Map Attribute Modifiers Cards
Artifact

Mid Game Leveling

Levels 40–60

Content here.

Recommended Map:

Stat Priority:

Levels 60–80

Content here.

Recommended Map:

Stat Priority:

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand
Off-Hand
Armor
Piece Item Map Attribute Modifiers Cards
Chest
Legwear
Shoes
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear
Face
Utility
Accessory 1
Accessory 2
Artifact
Type Item Map Attribute Modifiers Cards
Artifact

Late Game Leveling

Levels 80–100

Content here.

Stat Priority:

Levels 100+

Content here.

Stat Priority: This should be the final stat allocation section, where every possible stat has been put into place.

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand
Off-Hand
Armor
Piece Item Map Attribute Modifiers Cards
Chest
Legwear
Shoes
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear
Face
Utility
Accessory 1
Accessory 2
Artifact
Type Item Map Attribute Modifiers Cards
Artifact

Endgame Overview

Placeholder

Tips and Tricks

Placeholder

Additional Guides

Here is a full list of all build guides currently for the Mage Class:


See Also

Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobi
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting