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Join the Playtest on Steam Now: SpiritVale

Maps

From SpiritVale Wiki

Join the Playtest on Steam Now: SpiritVale


Maps



Overview

Maps are the distinct zones that players explore throughout the world. Each map is its own area and is separated by blue portal entrances.

All maps are interconnected - the hub of Nevaris links directly to nearby regions, while larger monster-filled maps expand the world with challenges, bosses, and unique rewards.

Nevaris (Town Hub)

Nevaris is the starting town and the only town in the game. It is the first map players spawn into and provides access to essential services.

Craftsman Location: Various townsfolk provide services such as healing, skill resets, attribute resets, and equipment refinement.

Entrances:

Landmarks:

  • Central square with service NPCs
  • Waypoint for fast travel

Sunny Meadows (Level 1-5)

Sunny Meadows is the first monster-filled map in the game. It is designed for new players to level up and learn the basic systems. The area is grassy with gentle slopes, and the area has no aggressive enemies.

How to Enter: From Nevaris, go directly north of the Waystone and down the stairs to the right to find the blue portal to Sunny Meadows.

Craftsman Location: Located in the middle of the map, northwest of the entrance from Nevaris.

Entrances:

Monsters:

Boss:

Map-Specific Gear:

  • Novice Set - Increases EXP gain
  • Pioneer Artifact Set - Increases EXP gain

Waypoint: Located near the Forest Labyrinth entrance.

Treant Trail (Level 9-15)

Forest Labyrinth (Level 4 - 25, Multi-Zone)

Sub-Zone 1

Sub-Zone 2

Sub-Zone 3

Festering Woods (Level 19-25)

See Also

Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobi
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting