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Revision as of 17:08, 17 September 2025 by Eviand (talk | contribs)
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Monsters



Monsters are the primary enemies that players encounter throughout the world. They can be found on specific maps, and their type, strength, and abilities vary greatly depending on location.

  • Monsters can be either Passive (do not attack unless attacked) or Aggressive (attack the player on sight).
  • They can have any of the nine Elements which determines their strengths and weaknesses in combat.
  • Their basic stats, as well as some sub stats (such as critical chance, accuracy, and defense), are visible when inspecting them.
  • Players can inspect any monster by hovering over it and pressing F. This reveals its stats, health pool, element, and loot table.
  • Each monster has its own loot table, including item drop chances, viewable both in-game and on the database.

Normal Monsters

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Normal monsters are the most common enemies found in the game and make up the majority of encounters across maps.

  • They respawn quickly across the map.
  • Some monsters can appear in a larger Giant form, which is accompanied by up to five smaller minion monsters.
  • They use a variety of skills, similar to player classes.
  • Defeating normal monsters is a common source of experience, crafting materials, equipment, and card drops.

Boss monsters are unique, powerful creatures that serve as major challenges within each map.

  • Bosses are one-of-a-kind and do not respawn as frequently as normal monsters.
  • They usually respawn every 2–3 hours, or can be summoned using a Boss Lure.
  • Bosses have much greater amounts of health and deal significantly more damage than normal monsters.
  • They use powerful skills that can incapacitate or even kill an unprepared player.
  • Bosses often drop the best loot available in their respective maps, including rare equipment, artifacts, and exclusive monster cards.
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