Monsters
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Overview
edit edit sourceMonsters are the primary enemies that players encounter throughout the world. They can be found on specific maps, and their type, strength, and abilities vary greatly depending on location.
- Monsters can be either Passive (do not attack unless attacked) or Aggressive (attack the player on sight).
- They can have any of the nine Elements which determines their strengths and weaknesses in combat.
- Their basic stats, as well as some sub stats (such as critical chance, accuracy, and defense), are visible when inspecting them.
- Players can inspect any monster by hovering over it and pressing F. This reveals its stats, health pool, element, and loot table.
- Each monster has its own loot table, including item drop chances, viewable both in-game and on the database.
Normal Monsters
edit edit sourceNormal monsters are the most common enemies found in the game and make up the majority of encounters across maps.
- They respawn quickly across the map.
- Some monsters can appear in a larger Giant form, which is accompanied by up to five smaller minion monsters.
- They use a variety of skills, similar to player classes.
- Defeating normal monsters is a common source of experience, crafting materials, equipment, and card drops.
Boss Monsters
edit edit sourceBoss monsters are unique, powerful creatures that serve as major challenges within each map.
- Bosses are one-of-a-kind and do not respawn as frequently as normal monsters.
- They usually respawn every 2–3 hours, or can be summoned using a Boss Lure.
- Bosses have much greater amounts of health and deal significantly more damage than normal monsters.
- They use powerful skills that can incapacitate or even kill an unprepared player.
- Bosses often drop the best loot available in their respective maps, including rare equipment, artifacts, and exclusive monster cards.