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Dodge Roll

From SpiritVale Wiki
Revision as of 06:42, 8 September 2025 by Eviand (talk | contribs)

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Dodge Roll



The dodge roll mechanic (default key: Space) lets you move quickly and avoid damage. A yellow bar under your HP/MP shows the cooldown.

Basics

  • Press Space to roll.
  • Cooldown: 2 seconds (watch the yellow bar).
  • Invulnerability: You are immune for 0.5 seconds from the start of the roll. During this time you ignore all damage, ground AoEs, targeted skills, and debuffs.

How to Aim Your Roll

  • You always roll forward from your character’s currently facing direction.
  • To change the direction of your roll: hold W/A/S/D first, then press Space.
    • Or click to face a direction, then press Space.
  • You cannot turn mid-roll.

Timing

  • The 0.5 s immunity window is generous, and perfect timing isn’t needed.
  • Start the roll just before the danger hits (physical attack, projectile, or spell targeting).
  • You can roll through many hazards as your i-frames during the 0.5 seconds cover the damage or affects applied during that time.

Tips

  • Pre-hold your movement key, then press Space as this gives precise control.
  • Don’t spam the roll. Save it for big hits or dangerous ground effects.
  • After the roll, reposition quickly—your immunity ends fast.

See Also

Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobi
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting