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| Class Overview
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| Role
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Ranged Mobility
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| Weapons
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Bow
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| Attributes
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STR
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1
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AGI
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9
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VIT
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1
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INT
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9
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DEX
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12
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LUK
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1
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“A swift ranged fighter who excels at mobility and precision. Perfect for players who prefer kiting, volleys, and striking from afar.”
Scouts excel in mobility and precision, wielding ranged weapons to strike enemies from afar. Designed for players who prefer agility and kiting tactics, Scouts thrive on hit-and-run strategies and sustained ranged damage.
Their fast movement and ability to maintain distance allow them to evade threats while delivering accurate volleys. Though less durable than front-line classes, their high dexterity ensures precision and speed in every shot.
As a Base Class, the Scout embodies the agile ranged archetype, rewarding players who master movement and positioning in order to outmaneuver enemies.
General Skills
Scout Skills
These skills are unique to the Scout class.
Active
Content will be added by the community.
Passive
Content will be added by the community.
Attributes
Early Game Leveling
Levels 1–10
Content here.
Recommended Maps:
Stat Priority:
Levels 10–30
Content here.
Recommended Maps:
Stat Priority:
Levels 30–40
Content here.
Recommended Maps:
Stat Priority:
Recommended Low-Level Gear
| Main Hand / Off-Hand
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| Type |
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Attribute |
Modifiers |
Cards
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| Main Hand |
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| Off-Hand |
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| Piece |
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Cards
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| Chest |
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| Legwear |
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| Shoes |
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| Slot |
Item |
Map |
Attribute |
Modifiers |
Cards
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| Headgear |
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| Face |
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| Utility |
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| Accessory 1 |
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| Accessory 2 |
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| Type |
Item |
Map |
Attribute |
Modifiers |
Cards
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| Artifact |
{{#if:|[35]|}} |
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Mid Game Leveling
Levels 40–60
Content here.
Recommended Map:
Stat Priority:
Levels 60–80
Content here.
Recommended Map:
Stat Priority:
Recommended Mid-Level Gear
| Main Hand / Off-Hand
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| Type |
Item |
Map |
Attribute |
Modifiers |
Cards
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| Main Hand |
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}} |
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| Off-Hand |
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| Piece |
Item |
Map |
Attribute |
Modifiers |
Cards
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| Chest |
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| Legwear |
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| Shoes |
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| Slot |
Item |
Map |
Attribute |
Modifiers |
Cards
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| Headgear |
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| Face |
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| Utility |
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| Accessory 1 |
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| Accessory 2 |
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| Type |
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Map |
Attribute |
Modifiers |
Cards
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| Artifact |
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Late Game Leveling
Levels 80–100
Content here.
Stat Priority:
Levels 100+
Content here.
Stat Priority:
This should be the final stat allocation section, where every possible stat has been put into place.
Recommended High-Level Gear
| Main Hand / Off-Hand
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| Type |
Item |
Map |
Attribute |
Modifiers |
Cards
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| Main Hand |
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| Off-Hand |
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| Piece |
Item |
Map |
Attribute |
Modifiers |
Cards
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| Chest |
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}} |
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| Legwear |
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| Shoes |
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}} |
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| Slot |
Item |
Map |
Attribute |
Modifiers |
Cards
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| Headgear |
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}} |
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| Face |
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| Utility |
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}} |
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| Accessory 1 |
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}} |
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| Accessory 2 |
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}} |
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{{#if:|{{#if:|[103]}}{{#if:|{{#if:| }}[104]}}| }}
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| Type |
Item |
Map |
Attribute |
Modifiers |
Cards
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| Artifact |
{{#if:|[105]|}} |
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}} |
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}} |
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Endgame Overview
Tips and Tricks
Additional Guides
Here is a full list of all build guides currently for the Scout Class:
See Also