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Shinobi



Class Overview
Role Autocast
Clones
Weapons Daggers
Swords
Attributes
STR 9
AGI 12
VIT 1
INT 1
DEX 9
LUK 1


Masters of deception and elemental trickery, Shinobi weave shadows, clones, and deadly ninjutsu into a style that overwhelms foes before they can strike back.

Rogues who achieve mastery in their art may advance to the Shinobi, specialists in weaving ninjutsu with swift strikes. Through clones, seals, and elemental releases, they overwhelm enemies with relentless autocasts and deceptive maneuvers.

How to Job Change

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Shinobi Master

To advance into the Shinobi class, you must first meet the following requirements:

  • Job Level 50 as a Rogue

Once these requirements are met, speak to the Shinobi Master to permanently upgrade your character to Shinobi.

Where to find the Shinobi Master

  • Underground Cavern, directly north of the Waypoint and past the entrance. He is hiding behind the crystals at the top of the map.

Elusive Feint

Elusive Feint
Granting a brief moment of perfect evasion against all attacks, leaving behind a shadowy double as you slide backward out of danger.
Level 5 / 5
<input type="range" min="1" max="5" value="5" class="sv-level-range" aria-label="Skill level select" />
Target
Self
Combo
Ready (4s)
Range
Area
Cost
30 MP
Cast Time
Cooldown
4s
Duration
1s
Backslide
10
Clone
1
AppliesTarget – Elusive Feint (Chance: 100%)

Fire Release

Fire Release
Summons a blazing whale of flame that leaps skyward before crashing down, engulfing enemies in fire.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Magic
Element
Fire
Hits
9
Target
Enemy
Cast
Ground
Modifier
Magic Attack
Damage
100%
Scaling
3% Agility
3% Intelligence
Range
9
Area
Medium (4)
Cost
55 MP
Cast Time
0.5s
Cooldown
3s
Duration
No Special Mechanics
AppliesSelf – Fire Release (Duration: 10s, Chance: 100%)

Ice Release

Ice Release
Calls forth a spectral pufferfish that spits shards of ice, piercing foes and leaving them slowed.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Magic
Element
Water
Hits
2
Target
Enemy
Cast
Ground
Modifier
Magic Attack
Damage
100%
Scaling
2% Agility
2% Intelligence
Range
9
Area
Medium (5)
Cost
55 MP
Cast Time
0.5s
Cooldown
3s
Duration
3s
No Special Mechanics
AppliesTarget – Slow (Duration: 1s, Chance: 100%)
Self – Ice Release (Duration: 10s, Chance: 100%)

Lightning Release

Lightning Release
Unleashes a phoenix of lightning that streaks straight ahead, striking through all in its path.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Magic
Element
Wind
Hits
9
Target
Enemy
Cast
Ground
Modifier
Magic Attack
Damage
100%
Scaling
3% Agility
3% Intelligence
Range
9
Area
Small (2.5)
Cost
55 MP
Cast Time
0.5s
Cooldown
3s
Duration
0.75s
Pierce
AppliesSelf – Lightning Release (Duration: 10s, Chance: 100%)

Mimic Seal

Mimic Seal
Copies the essence of a target's magic, allowing you to cast their spell as your own.
Level 5 / 5
<input type="range" min="1" max="5" value="5" class="sv-level-range" aria-label="Skill level select" />
Target
Any
Cast
Target
Range
9
Area
Cost
20 MP
Cast Time
Cooldown
Duration
Spell Copy
4

Shadow Release

Shadow Release
Launches a whirling blade of darkness that carves toward a target, cutting through with shadow force.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Ranged
Element
Neutral
Hits
1
Target
Enemy
Cast
Target
Combo
Finisher (50%)
Modifier
Hybrid
Damage
100%
Scaling
5% Agility
5% Strength
Range
9
Area
Medium (3)
Cost
55 MP
Cast Time
0.5s
Cooldown
3s
Duration
0.33s
Pierce
Trigger Hit

Shadow Seal

Shadow Seal
Forms a seal of shadows that splits your presence, summoning multiple clones to fight alongside you.
Level 5 / 5
<input type="range" min="1" max="5" value="5" class="sv-level-range" aria-label="Skill level select" />
Target
Self
Combo
Ready (4s)
Range
Area
Cost
30 MP
Cast Time
Cooldown
6s
Duration
Clone
3

Shuriken Fan

Shuriken Fan
Hurls a massive enchanted shuriken that spins in place, striking nearby enemies in rapid succession before fading.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Ranged
Element
Neutral
Hits
3
Target
Enemy
Cast
Ground
Combo
Ready (4s)
Modifier
Hybrid
Damage
100%
Scaling
2% Agility
2% Strength
Range
9
Area
Medium (4)
Cost
55 MP
Cast Time
Cooldown
3s
Duration
3s
Trigger Hit

Ninjutsu Mastery

Ninjutsu Mastery
Deepens control of hidden arts, sharpening spellcraft and weaving mana into deadlier techniques.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Magic Attack Multiplier
10%
Mana Multiplier
20%

Shadow Mastery

Shadow Mastery
Hones one's instincts in darkness, granting bursts of speed, uncanny evasions, and the ability to slip even past spells.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Perfect Dodge
10%
Movement Speed
20%
Spell Dodge
30%

Shinobi prioritize agility, intelligence, and dexterity to maximize scaling and casting efficiency, while strength and vitality serve as supportive stats. Luck is of little value since spells cannot critically strike.

Primary Attributes
AGI Core offensive stat. Directly boosts most elemental Releases, Shadow Release, and Shuriken Fan, while also improving attack speed and evasion.
INT Increases ninjutsu power through Ninjutsu Mastery, granting higher MATK and improved elemental scaling.
DEX Speeds up casting and improves hit rate, ensuring smoother autocast chains and reliable elemental skill delivery.
Secondary Attributes
STR Provides additional scaling for Shadow Release and increases physical damage contribution.
VIT Adds survivability by increasing HP and defenses, helping maintain uptime in fights.
LUK Offers little benefit, as spells cannot critically strike. Generally the lowest priority for Shinobi.


Additional Guides

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Here is a full list of all build guides currently for the Shinobi Class:


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